(Spoilers) Runewell Power Question?

Rise of the Runelords

The Runewell of Greed can create gold that is permanent as long as it is not moved more than 30 feet from the edge of the Runewell. What is the value of this ability? It could be used as a material component for unlimited divination spells, but has anyone come up with other uses for it?

Two questions must be answered: 1) can you just throw gold at something when enchanting it instead of a wide variety of exotic and esoteric components that can be tallied as a GP cost? and if so 2) do magic items made this way stop working if taken away from the runewell?
If the answer to the first is yes, Karzoug could make a staggering amount of magic items. If the answer to the second is no, he could equip all his minions very well indeed. That might be how they got all their stuff. If the answer to the second question is yes, the PCs could face Karzoug with every magic time under the sun and have them all be destroyed when the runewell dies. I foresee many book-shaped projectiles aimed at the DM who does this.

Wish I'd thought of that before now.

I took a look at the Archives of Nethys for spells relating to gold. It seems that back in 3.5 Paizo had created a spell called True Creation which allowed you to convert gold to items, including material components. It was an 8th level spell but not specified to be on the wizard list (it wasn't specifically on any list, but I'm not sure if 3.5 listings generally included that information.)

This would substantially increase the power of the Runewell, since it could create anything Karzoug needed. Per the description of the Curse of the Crimson Throne artifact capable of making simulacrums, granting eternal youth, and casting any 8th level spell or lower, Karzoug's Runewell was supposed to be much more powerful in comparison. I think maybe that was part of the intended power of the Runewell?

The original version was the Creation domain, and the PF version is from the artifice domain, so Karzoug won't be able to use it anyway, since even Wish can't do it. I don't think the runewell was intended to cast spells in the same way the Everdawn Pool does - if they wanted that I'm pretty sure the writers would have put it in.

however, if you're the GM, do whatever you want. Just be careful about the consequences when your players encounter Karzoug if he suddenly has ten times the magic items he normally would have. Personally, I've given all Runelords free metamagic on basically all spells, especially Quicken Spell, and this has worked fairly well.

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