Bypassing the Khizar lack of vision


Rules Questions


Always liked the idea of a plant character and they look cool.
I accept for my gaming purposes that they have no eyes so no implants, thats not what this is about.
I was thinking about ways to improve the senses of one, classes which might grant a new sense with a better range then 30ft and the like.
Cursory look has me looking at the Mechanic with a drone, would the camera mod help?
There isn't a rule which states they can't use a computer or receive information from their rig. If I had a Hover drone or a Spy drone with a camera, would that allow me to receive information on what my enemies are up to beyond 30ft?

Your drone has a camera that you can see through using your custom rig as long as your drone is within range. The camera has ordinary sight, and is capable of seeing whatever an ordinary human could see. The camera can also record up to 1 hour of footage, which can be downloaded and viewed using your custom rig.

My brain says no with the word see through, was just curious about other peoples thoughts. Will also be posting other things I spot here on the same subject

Second Seekers (Luwazi Elsebo)

Pathfinder Starfinder Society Subscriber

Short answer: in Society games, there's nothing that explicitly allows Khizar to see, so it's likely a no, there. Outside of organized play, though, most GMs would probably allow things like a wide-spectrum ocular implant or eagle eyes to provide sight, if you talk it over with them. They're too expensive for new characters, but become affordable fairly early on.
If your GM is cool home-brewing stuff, you can maybe even sweet talk them into allowing a cheap-and-cheerful bit of implantable tech, a la the various species grafts from AA4.

Long answer: adding senses/physiology to species that natively lack them is a topic of some debate.

Community / Forums / Starfinder / Rules Questions / Bypassing the Khizar lack of vision All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions