Crafting more then one potion a day


Advice


Probably in the wrong section but here goes. Potions at 250 gold or less take only two hours but you still can only make one a day. I thought I saw a feat or ability that allowed someone to make more. With a Cyphermage you can actually scribe two scrolls a day one of the perks for taking that Prestige class. I am wondering was there something for an Alchemist to do the same?

Silver Crusade

why are you limited to only one potion a day?


Derek Dalton wrote:
I am wondering was there something for an Alchemist to do the same?

Well, it's not called potions, but you can make all your extracts available to everyone, at level 2 already, thanks to this discovery:

Advanced Player's Guide, page 31 wrote:
Infusion: When the alchemist creates an extract, he can infuse it with an extra bit of his own magical power. The extract created now persists even after the alchemist sets it down. As long as the extract exists, it continues to occupy one of the alchemist’s daily extract slots. An infused extract can be imbibed by a non-alchemist to gain its effects.


Druidic Herbalism can make free potions up to their Wisdom modifier each day... kind breaks things if abused...


There is no limit to how many potions you can create in a day. You're only limited on having the sufficient downtime it takes to make them. So if you had 4 hours of downtime before resting that evening, you could create two potions if you wanted.


Ryze Kuja wrote:
There is no limit to how many potions you can create in a day. You're only limited on having the sufficient downtime it takes to make them. So if you had 4 hours of downtime before resting that evening, you could create two potions if you wanted.
CRB pg 551 wrote:
Brewing a potion requires 1 day.

(also on aon)


Andy Brown wrote:
Ryze Kuja wrote:
There is no limit to how many potions you can create in a day. You're only limited on having the sufficient downtime it takes to make them. So if you had 4 hours of downtime before resting that evening, you could create two potions if you wanted.
CRB pg 551 wrote:
Brewing a potion requires 1 day.
(also on aon)

Brewing a potion takes 2 hours if its base price is 250 gp or less, otherwise brewing a potion takes 1 day for each 1,000 gp in its base price

There is no rule that exists that limits you to creating no more than 1 potion per day. You can create as many as you want per day, you're only limited on time. This is the same rule for Scribe Scroll.


That's interesting. Under Brew Potion in Feats, it says it takes 2hrs if it's 250gp or less and 1 day/1,000gp otherwise.
Under Potions in Magic Items, it says it takes 1 day.

If I remember correctly, 3.5 told you how long it took to brew a potion, but then also limited you to 1/day, regardless of how long it actually took during the day.

I would assume that Paizo was trying to replicate that, but they didn't quite manage it. Instead of a munimum requirement and a hard limit, we have two different requirements.
I would ignore the ruling under magic items; potions don't need more restrictions on them.


CRB pg. 548 wrote:
Scrolls and potions whose base price is more than 250 gp, but less than 1,000 gp, take 8 hours to create, just like any other magic item. The character must spend the gold at the beginning of the construction process. Regardless of the time needed for construction, a caster can create no more than one magic item per day.

?


Pathfinder Starfinder Society Subscriber

I guess making a scroll or potion that costs 250 gp or less leaves you 6 hours that day to copy spells into a spellbook or perform other activities normally limited to an 8 hour workday?

Or perhaps this lets you make cheap potions or scrolls at the end of a full day of adventuring?


David knott 242 wrote:
Or perhaps this lets you make cheap potions or scrolls at the end of a full day of adventuring?

Probably this.

Also not the first time rules have been scattered through the book (and not clearly consistent)

Silver Crusade

eh. thats dumb. Oh well... I wager the dev don't even know thats in their own rules. But, be a druid, go for druidic herbalism, break the potion making system as you make 3+ free potions a day.


Welp, I learn somethin new every day. I think that rule is pretty goofy though. So you spend 2 hours creating a potion and then suddenly you're Austin Powers "aaaaAAAAnd I'm spent"?

Dark Archive

Since this is the Advice forum (not the Rules forum), I'll offer my house rule on the subject. I allow a potion crafter to craft many potions in the same day, up to 1,000 gp. However, the potions crafted must be the same. I ignore the 250 vs 1000 rule, staying with the standard magic item creation limit.

For example, a crafter could create 20 potions of cure light wounds (base price 50g each) in a single day. But they could not create 10 potions of cure light wounds and a potion of cure serious wounds in a single day.


Try the Blackwick cauldron.


A scroll is a consumable that only certain people can use (the spell's on their casting list, or their UMD is high enough). Wands are similar. Both can be made to store multiple uses in a single creation.

With a wand you put 50 charges or uses of a single spell in one wand at a time. That's how you get 50 Cure Light Wounds spells in a day.

A scroll can actually be written with 3 or more spells on it and so long as the base cost doesn't go past 1000 GP, you make it in one day. Technically, if you had enough level 1 spells to cast, you could conceivably put 40 level 1/CL 1 spells on a single scroll since there is no upper limit put on these devices under the magic item creation rules as far as I can tell.

However, as I stated, not everyone can use a wand or a scroll. A potion however is something anyone can use, so long as they've got a Move action to pull it out and a Standard action to drink it/smear it. They cost slightly more than a scroll and a heck of a lot more than a single charge in a wand, but the ease of use makes them fairly valuable at low level.


"Mark Hoover” wrote:


A scroll can actually be written with 3 or more spells on it and so long as the base cost doesn't go past 1000 GP, you make it in one day. Technically, if you had enough level 1 spells to cast, you could conceivably put 40 level 1/CL 1 spells on a single scroll since there is no upper limit put on these devices under the magic item creation rules as far as I can tell.

However, as I stated, not everyone can use a wand or a scroll. A potion however is something anyone can use, so long as they've got a Move action to pull it out and a Standard action to drink it/smear it. They cost slightly more than a scroll and a heck of a lot more than a single charge in a wand, but the ease of use makes them fairly valuable at low level.

Quote:
Time Required Scribing a scroll requires 1 day per 1,000 gp of the base price. Although an individual scroll might contain more than one spell, each spell must be scribed as a separate effort, meaning that no more than 1 spell can be scribed in a day.

?


While the Druid is a nice class I'm an Alchemist in this case for the Mutagen. I have no real issue with the one magic item a day for major magic items. Scrolls and potions are disposable one shot items. The one a day rule kinda bothers me for them. It's the same with a one charge a day for a staff. In a dungeon crawl maybe okay that takes away from a wizard's spells per day. But he's resting in a city or traveling he still needs one or more days to recharge a staff. Stupid and Lame! I get it's a balance issue but honestly I think it's dumb.

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