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In the page 452 core rule book.
"Bleed Damage
Another special type of physical damage is bleed damage.
This is persistent damage that represents loss of blood.
As such, it has no effect on nonliving creatures or living creatures that don’t need blood to live. Weaknesses and resistances to physical damage apply. Bleed damage ends automatically if you’re healed to your full Hit Points"
The Bleed condition affects only creatures that has blood or i must look on to the stat block of the creature? For example a Zombie shambler or a Mummy Guardian i think this creatures don´t have blood but also dont have the bleed immunity on the stat block. Sorry for my bad english.

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In the page 452 core rule book.
"Bleed Damage
Another special type of physical damage is bleed damage.
This is persistent damage that represents loss of blood.
As such, it has no effect on nonliving creatures or living creatures that don’t need blood to live. Weaknesses and resistances to physical damage apply. Bleed damage ends automatically if you’re healed to your full Hit Points"The Bleed condition affects only creatures that has blood or i must look on to the stat block of the creature? For example a Zombie shambler or a Mummy Guardian i think this creatures don´t have blood but also dont have the bleed immunity on the stat block. Sorry for my bad english.
Bleed doesn't work on any non-living creature. All undead are immune. Constructs are also immune.
The second part about living creatures that don't need blood requires more arbitration. Plants for example, don't have blood.

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kayman wrote:
In the page 452 core rule book.
"Bleed Damage
Another special type of physical damage is bleed damage.
This is persistent damage that represents loss of blood.
As such, it has no effect on nonliving creatures or living creatures that don’t need blood to live. Weaknesses and resistances to physical damage apply. Bleed damage ends automatically if you’re healed to your full Hit Points"The Bleed condition affects only creatures that has blood or i must look on to the stat block of the creature? For example a Zombie shambler or a Mummy Guardian i think this creatures don´t have blood but also dont have the bleed immunity on the stat block. Sorry for my bad english.
Bleed doesn't work on any non-living creature. All undead are immune. Constructs are also immune.
The second part about living creatures that don't need blood requires more arbitration. Plants for example, don't have blood.
Thank you.

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Captain Zoom wrote:Jared Walter 356 wrote:Plants for example, don't have blood.It's called sap.
A better example would be an ooze.
It's called cytoplasm.
A better example would be a fire elemental, which actually lists bleed as an immunity.
I agree about the Elemental, but cytoplasm?
"Cytoplasm, the semifluid substance of a cell that is external to the nuclear membrane and internal to the cellular membrane, sometimes described as the nonnuclear content of protoplasm."
"In cell biology, the cytoplasm is all of the material within a cell, enclosed by the cell membrane, except for the cell nucleus."
It sounds like cytoplasm is the stuff inside a blood cell - it's not itself blood. But my high school biology is 40+ years out of date, so I could be wrong.
And yes, "sap" is probably not the correct technical term for whatever plants use, but I think it gets the point across.

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I allow bleed on all PCs, even Leshys because why should they get a special buff that's not specifically listed in their Stat block?
But yes, usually plants should probably take bleed damage. I personally don't concider oozes as having blood, they aren't cells they are a living mass of (usually) acid. If they were like cells and had a membrane, effects like engulf wouldn't work. They're more like living jelly.
Also,a curios fact here: Jellyfish do not have blood.

painted_green |

I personally don't concider oozes as having blood, they aren't cells they are a living mass of (usually) acid. If they were like cells and had a membrane, effects like engulf wouldn't work. They're more like living jelly.
Engulf could still work by endocytosis.