PACG Achievement Unlocked!


Pathfinder Adventure Card Game General Discussion


In the chat for a PbP game, we were coming up with some Achievements that people could track for fun if they wanted:

  • "Convalescent" - Character has 5 or more scourges and/or curses (Zalarian)
  • "Spartan" - Scenario defeated without acquiring a single boon (Zalarian)
  • "Hanging on by a thread" - end a scenario with 4+ players that would die should they each have had to reset their hand at the moment of scenario completion (Zalarian)
  • "Cursed by foresight" - examining more than one card in a single action and triggering all examined cards (Iceman)
  • "It was a bad call" - Roll 4+ dice whose result is 8 or less. (Iceman)
  • "It was a bad call v2" - Roll 4+ dice where all come up as 1s. (Gimry)

    Anyone have any others?


  • "It was a bad call."
    "It was a really bad call."

    Liberty's Edge

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    The Cartman special - Cause 1 or more other local characters to die during your turn.


    How about one where the villain is defeated with a punch?


    Chad Turn: Closing a location on your character's first turn of the game.
    (Originally I thought this was named for Chad Brown, the Lone Shark developer, but the Hawkmoon/Eliandra/etc playing contingent enlightened me that it's named for a gamer they play with.)


    The Closer: Your character defeated all henchman and/or villian(s) in the game, and closed the locations. (Not Applicable for Solo single hand play)

    (could probably make several achievements out of that: Defeated all henchmen. Defeated Villain(s). Closed All Locations.)

    Just in the Nick of Time: Defeat Villain/Close final location on the last turn of the game.

    If you really wanted to Video Game It Up, you could have a few for damage dealt, taken, healed, absorbed by armor.

    Could do some KillStreak style ones: Fail/Succeed X Spell Recharge Checks in a row.


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    We always play with 5-6 players, so I know those work well in that case :

    Group awards :
    "Globetrotter :" - Close each location by defeating the villain.
    "Why? :" - Win the scenario after having always failed to close the location after defeating a Closing Henchman.
    "Magic Missiles level #" - Beat a level # Villain with a combat check rolling only d4s.
    "Long run" - Win the scenario after having always failed to defeat the vilain 4+ times.

    Personal awards :
    "Support guy" - Start all your turns after the first one with 0 cards in hand.
    "One shot" - Win the scenario with 13+ buried cards.
    "Peacerkeeper" - Win the scenario without attempting any Combat check.
    "Holyman" - Win the scenario without attempting any non-blessed check.
    "Unholyman" - Win the scenario without attempting any blessed check.
    "Tourist :" - Win the scenario after having moved to another location at everyone of your turns.
    "Greedy :" - Have 6+ cards in your hand above you hand size.
    "Useless :" - Spend 3+ turns at the Base in a row.
    "Ready for everything :" - Have 7+ boon displayed next to you character.
    "Cheater :-)" - Having Embiggen displayed next to your character at the start of everyone of your turns.
    "UberCheater :-)" - Having Embiggen and Enlarge displayed next to your character at the start of everyone of your turns.
    "Overkiller :-)" - Playing Divine Fortune when Embiggen and Enlarge are already displayed next to characters.
    "My Turn" - Start your turn with a full hand (= your hand size) of cards that can be used to explore and use everyone of them to explore during your turn.


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    pink panther - roll 8 or more d8s on one check (sings the pink panther tune "d8 d8 d8d8d8 d8 d8........ d8")

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