Mystic Healing Touch Work on Self?


Rules Questions


question as stated. the mystic's Healing Touch states "Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level."

specifically saying heal an ALLY. but otherwise I cant think of a good reason that a mystic couldn't use that on themselves. has there been any ruling on this in a FAQ or Erata? if not, whats everyones opinions on doing so?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

In Starfinder you are your own ally. I don't see any reason to think Healing Touch wouldn't work on yourself.


Strictly as written with the definition of ally that answer would be no.

However, the way in which Hammerjack spells it out I agree with.

So I would allow a mystic to heal themselves with Healing Touch.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm a little confused by what te first part thete meant. Strictly by which definition? The dictionary definition or the Starfinder rules definition?

Because by CRB page 242, I think the answer is "yes" by even the strictest reading.

Quote:

Allies and Enemies

Sometimes an ability targets or requires an enemy or an ally, such as the envoy’s watch out improvisation. You count as your own ally unless an ability says otherwise. The GM has the final say on whether someone is an enemy or ally; you can’t declare one of your fellow party members to be an enemy or an enemy to be an ally just to trigger a special ability.


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HammerJack wrote:

I'm a little confused by what te first part thete meant. Strictly by which definition? The dictionary definition or the Starfinder rules definition?

Because by CRB page 242, I think the answer is "yes" by even the strictest reading.

Quote:

Allies and Enemies

Sometimes an ability targets or requires an enemy or an ally, such as the envoy’s watch out improvisation. You count as your own ally unless an ability says otherwise. The GM has the final say on whether someone is an enemy or ally; you can’t declare one of your fellow party members to be an enemy or an enemy to be an ally just to trigger a special ability.

I was going by dictionary definition.

I completely missed (or forgot) the part about you are your own ally.

Sorry about that.


For me, the most confusing part is that in Pathfinder 2 rules, you are explicitly not your own ally.


breithauptclan wrote:
For me, the most confusing part is that in Pathfinder 2 rules, you are explicitly not your own ally.

Nah, the most confusing part is that for the envoy improvs, who have the most ally related abilities, you're not your own ally.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I think that confusion on improvisation's is more of a formatting problem. the rule in the improvisations class feature is perfectly clear... but it's in a place that's extremely easy for people to skim over. It could stand to be bold and underlined.


HammerJack wrote:
I think that confusion on improvisation's is more of a formatting problem. the rule in the improvisations class feature is perfectly clear... but it's in a place that's extremely easy for people to skim over. It could stand to be bold and underlined.

Well, its not confusing per say just counter intuitive.

You are your own ally, except the most common reason to be your own ally, and then you're not.

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