Help with Homebrewing races


Homebrew


Hi everyone! I'm currently working on moving a couple of my favorite races into Starfinder, and am hoping to get some feedback for whether they are balanced so far (never done this before). I admittedly copied and pasted for the most part while altering the numbers a bit, but I tried to compare each of these to a similar race that is already present in the setting.

Kobold

Hit Points: 2 HP

Ability Score Modifiers: +2 Dex, +2 Intelligence, -2 Strength
Kobolds are humanoids with the Kobold Subtype

Kobolds are Small Creatures

Kobolds have a base speed of 30 feet

Average Height: 3 - 3.5 Feet

Average Weight: 25-30 Pounds

Racial Traits:

Darkvision

Dragon-Scaled Some kobolds are hatched with scales of such vivid color that their connection to a particular sort of chromatic dragon seems undeniable. Whether this coloration is just a quirk of a stray egg or a trait shared by all the members of a tribe, these kobolds gain a resistance that makes them especially suited to work alongside dragons matching the color of the kobold’s scales. Black-scaled and green-scaled kobolds with this racial trait gain acid resistance 5. Blue-scaled kobolds with this racial trait gain electricity resistance 5. Red-scaled kobolds with this racial trait gain fire resistance 5. White-scaled kobolds with this racial trait gain cold resistance 5. This racial trait replaces the armor racial trait.

Crafty: Kobolds gain a +2 to Crafting checks when setting up traps or makeshift obstacles. Kobolds also gain a +2 racial bonus to perception. Perception, Stealth and Profession (int) are always class skills.

Prehensile Tail Your tail is especially flexible and strong, so you’ve learned to use it for both movement and simple tricks. You gain a +2 racial bonus on Acrobatics and Climb checks, and you can use your tail to draw a hidden weapon as a move action instead of as a standard action. This racial trait replaces the armor racial trait.

DnD 5th edition style Firbolg

Hit Points: 6

Ability Score Modifiers: +2 Strength, +2 Wisdom, -2 Intelligence

Firbolg are considered Medium humanoids with the subtype of Firbolg.

Firbolg have a base speed of 30 feet

Average Height: 7-8 feet tall

Average Weight: 240-300 lbs

• Firbolg Magic. You can cast Detect Magic and Disguise Self with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves.

• Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

• Speech of Beast and Leaf. You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

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