outshyn |
My first edition bard archaeologist is going to do a lot of diplomacy checks in an upcoming game, and I'm trying to figure out how my luck powers can affect it. The reason I ask is because the diplomacy skill says you must talk for at least one minute (10 rounds) before you can make a check. So the big question: does the archaeologist's luck power trigger on the roll, burning 1 use? Or do I need to expend many uses, so that luck is on constantly during the entire 10 rounds?
Mysterious Stranger |
If you are really going to be doing a lot of diplomacy take the feat signature skill for diplomacy. At 5 ranks cuts the time needed in half, at 10 ranks you can do it in a round by taking a -10 penalty on the roll, and at 15 you can make the check in a round with no penalty. So at 5 ranks it would take 2 rounds of performance with lingering performance.
Also make sure Heroism is one of your 2nd level spells at 4th level. It stacks with your luck bonus.