Carrion Hill as a prequel to Strange Aeons


Strange Aeons


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I'm thinking about running Carrion Hill as a prequel to Strange Aeons, and looking for some advice on how to handle it. I would like to make the transition between the two as seamless and natural as possible. For now I'm planning something like this:

Backstory - the party is a group of four 5-th level adventurers who have worked together for a while. Things have been pretty rough recently - they have been travelling all across Ustalav, moving from city to city, unable to find any decent work. What little money they have made is running dangerously low. They haven't had a decent meal in over a week now, and have decided to take literally any work in the next town they visit (which happens to be Carrion Hill).

Then Carrion Hill starts and plays out as normal.

At the end, when the PCs have dealt with the spawn of Yog-Sothoth, they are greeted by Haserton Lowls IV, who arrived at Carrion Hill as soon as he learned of the events taking place there (through unknown sources). He dismisses mayor Heggry when the latter brings up PCs reward, saying that he does not have the authority to issue a reward that huge (or whatever) and instead offers the PCs only a fraction of it (like 300gp). However, Lowls says that he would gladly pay more if the PCs would be willing to tell him everything about their experience with the monster and any occult lore they have found, and offers them a permanent high-paying job as his assistants in his "research" (though the description of its nature is awfully vague).

IMO, this setup should get the players more or less invested in actually investigating the events at Carrion Hill and not just straight up nope-ing out of there, as well as provide a solid background for the start of Strange Aeons.

I would greatly appreciate any insights and advice on what could be improved and any pitfalls I should watch out for. Thanks in advance!


The only question i have is how do you explain the pc's going from level 5+ from start to finish of carrion hill, then back to lvl 1 at the start of Strange Aeons. Unless I am reading your intentions wrong.


Pathfinder Adventure, Adventure Path Subscriber
entirious wrote:

The only question i have is how do you explain the pc's going from level 5+ from start to finish of carrion hill, then back to lvl 1 at the start of Strange Aeons. Unless I am reading your intentions wrong.

That's the whole conceit of the campaign - the PC used to be higher level before they got amnesia, which somehow sets their experience level to 1 again. So long as the players start Carrion Hill with the explicit knowledge that they're going to get a reset at some point, it should work fine. They just roll up versions of their characters at first level and start Strange Aeons as normal.

Hey, here's an idea, if the players go for it. After they finish Carrion Hill, have them trade characters when they wake up in Strange Aeons.

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