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My party finally went to Iris Hill, after I sent them a literal invitation - Melisenn asked them to come over for lunch. They were pretty certain that she was the main villain of the book, but mostly because they're pretty genre-savvy players, not because of anything concrete that had turned up in the game, so they immediately expected a trap. This led to two of my favorite bits of player dialogue I've had recently:
Player 1: This is obviously a trap.
Player 2: Yes. We should bring snacks.
Player 1: What?
Player 2: If it's a trap, there's not going to be any lunch, is there?
Player A: I think we should go, not through the front door. Let's sneak in through the back!
Player B: And then what? Fight our way to lunch?
Anyway, lunch went off without a hitch, and now the players are convinced Melisenn is innocent and a potential ally.