Unarmed Companion for team


Advice


Hello folks. Some weels ago i with friends decided to try play in Starfinder. So far, since we are new and SF have general rules like in PF everything is going fine(We played Pathfinder around 2 years). But, when team received 3rd level, NPC joined to their team(Vesk soldier, human mechanic and operative).This NPC is not random character for quest or for only battle, he needs for story. And that i understand, that i have a problem: i dont know anything about character optimization and feats in SF

This NPC is human soldier with bandit background, and have such characteristic:
Str 16
Dex 13
Con 14
Int 10
Wis 12
Cha 8

He can use small or long arms, but he primaly in mellee combat
Qi Adept is a primally style looks good for unarmed combat, and i think it with Aesthetic Warrior and melee striker boost works good

Main problem is that i dont know what feats are good in Starfinder. I as GM can add some PF feats, but that feats must changing. What feats i need take now and on next levels?


Also, forgot to say, he have right cyber arm(normal quality)


Pathfinder Starfinder Society Subscriber

For clarity, you're statting out this in-party NPC as a PC, yes?


John Mangrum wrote:
For clarity, you're statting out this in-party NPC as a PC, yes?

No, im a GM


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I think there's some miscommunication here. I believe that question was "you are building this character with the rules PCs are built with, rather than the rules NPCs are generally built by.


ow, yea sorry. Yes, this NPC creating as a PC character, but i as GM can give him some abilities\items, that i not give to players


Weapon specialization gives a good damage bonus, but what feats can add more attack(Starfinder version of Weapon focus, for example) and "health" bonus?


Pro100Andr wrote:
Weapon specialization gives a good damage bonus, but what feats can add more attack(Starfinder version of Weapon focus, for example) and "health" bonus?

Weapon focus is the only accuracy booster among feats. There is a toughness, but it's not the greatest feat.

What you really want is coordinated shot to give allies a +1 to hit anything this character is standing next to.


Following as I came in here for advice on how to build an effective unarmed fighter.


I think this unarmed build is quite deadly and a bit of an oddball: Advice on a Soldier / Mystic hybrid character?

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