
NorthernNerd1988 |
Hello everyone. Got a question, maybe you've got an answer.
We've got a player who has the "fey" template on their halfling character. The template gives you a list of some special abilities that you can have, one is called "long Step", an SU, which reads as follows;
"A fey creature can teleport up to 10 feet per Hit Die as a move action. It may use this ability once every 1d4 rounds."
Now, the issue we had the other night, is that he got grappled by a grizzly bear, and was seeing if he could use this ability to escape the grapple. Grappled reads as follows;
"A grappled creature is restrained by a creature, trap, or effect. Grappled creatures cannot move and take a –4 penalty to Dexterity. A grappled creature takes a –2 penalty on all attack rolls and combat maneuver checks, except those made to grapple or escape a grapple. In addition, grappled creatures can take no action that requires two hands to perform. A grappled character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level), or lose the spell. Grappled creatures cannot make attacks of opportunity . . . "
So the big question is, does being grappled take away your "movement action", or just your ability to physically move?

Archaeik |
You can still full-attack while grappled, so it certainly doesn't reduce the number of actions you can take, ergo it only prevents you from taking any action that allows you to move (or rather those actions automatically fail and are wasted).
The real kicker here is that you said this was a Su ability, so no concentration check and no real way to stop it short of antimagic.(There may be a few extremely specific anti-teleport abilities out there, but a bear is unlikely to have them.)