The Penecontemporaneous One |
2 people marked this as FAQ candidate. |
Question is in the subject line.
For the Biohacker Genetics Field of Study, the Booster lists a 60 minute duration. But for the inhibitor:
Inhibitor: You deliver a DNA-twisting or material-altering chemical nanite compound into a creature’s body, imparting vulnerability to one type of energy (your choice). If the creature is immune to that energy type, this inhibitor temporarily removes that immunity and gives the creature resistance 20 to that type of energy. If the creature has resistance to that energy type, this effect instead reduces its resistance by 10 (minimum 0). This biohack does not remove a creature’s resistance or immunity to natural hazards or environments, only to damage from energy attacks, spells, and other abilities.
Table-experience suggests that the duration may not matter if this is used by a PC on a monster or enemy. However, for campaigns and longer adventures, knowing the duration could be important.
Thanks very much in advance!
Helvellyn |
1 person marked this as a favorite. |
In the introduction text for Fields of Study it states "Each field’s booster, inhibitor, and breakthrough ability follow the rules for basic biohacks unless specified otherwise".
So with the genetics inhibitor that is (3+key ability modifier) rounds.
The Penecontemporaneous One |
In the introduction text for Fields of Study it states "Each field’s booster, inhibitor, and breakthrough ability follow the rules for basic biohacks unless specified otherwise".
So with the genetics inhibitor that is (3+key ability modifier) rounds.
I totally missed that. Thank ye kindly!