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so there is a plan to start playing a sanctioned module tomorrow in my normal group and I have a question about Timing
we know that sanctioned modules are designed to take place over roughly 3x - 4hour sessions, and that these can be broken up into multiple weeks
so my question is ...
if a character starts playing a sanctioned module are they allowed to take their character to another game while the sanctioned module is in progress, or is their character effectively "Locked" until the sanctioned module is done
Are GM's limited the same or are they fine as long as the character they are applying GM credit to doesnt break tier
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if a character starts playing a sanctioned module are they allowed to take their character to another game while the sanctioned module is in progress, or is their character effectively "Locked" until the sanctioned module is done
The latter (see below).
Running Multi-Session Modules
Since sanctioned modules can be multi-session events, Pathfinder Society characters may not be used in other Pathfinder Society events until they receive a Chronicle sheet for the module. GMs are advised to work with players who miss the final session of the module in order for those players to receive their Chronicle sheets.
Are GM's limited the same or are they fine as long as the character they are applying GM credit to doesnt break tier
No, although this is not directly stated in the Guide. I'm not sure what you mean about "break tier", as that is a different issue from which PC to apply the GM credit to. Since a GM decides which character to apply the module to at the end of running the adventure (and not the beginning like PCs), that PCs is technically never "locked".
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Wraith235 wrote:Are GM's limited the same or are they fine as long as the character they are applying GM credit to doesnt break tierSince a GM decides which character to apply the module to at the end of running the adventure (and not the beginning like PCs), that PCs is technically never "locked".
ah I missed the fact that the GM decides at the end thanks for the info
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ah I missed the fact that the GM decides at the end thanks for the info
Happy to. Note that the "GM is never locked" is my interpretation of the rules, as it is not explicitly stated in the Guide; I'm merely making a logical supposition, and could theoretically be contradicted by others.
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Wraith235 wrote:ah I missed the fact that the GM decides at the end thanks for the infoHappy to. Note that the "GM is never locked" is my interpretation of the rules, as it is not explicitly stated in the Guide; I'm merely making a logical supposition, and could theoretically be contradicted by others.
I can't imagine how it could work otherwise. GM's don't get credit until they finish the adventure and take a Chronicle sheet. At that point they choose a PC for the Chronicle and either apply it immediately or wait until the PC becomes "in tier".