coyotegospel |
Trying to clarify something on Afflictions. It's pretty clear how Onset, Stages and Intervals work.
However, I'm a little unclear about intervals of 1 round. Does that mean that they advance on the very next round, or that there is a 1 round "break" between stages? Let me give an example and two scenarios.
Example Affliction
Onset 1 minute; Maximum Duration 1 minute; Stage 1 some damage and effects (1 round); Stage 2 some damage and effects (1 round); Stage 3 some damage and effects (1 round)
So obviously, there is no effect for a 1 minute because of the onset. But once the effects begin, how should this play out:
Scenario A
Rd 1 - PC fails save and therefore takes effects of Stage 1 of affliction
Rd 2 - PC fails save and therefore takes effects of Stage 2 of affliction
Rd 3 - PC fails save and therefore takes effects of Stage 3 of affliction
Etc.
-or-
Scenario B
Rd 1 - PC fails save and therefore takes effects of Stage 1 of affliction
Rd 2 - No effect
Rd 3 - PC fails save and therefore takes effects of Stage 2 of affliction
Rd 4 - No effect
Rd 5 - PC fails save and therefore takes effects of Stage 3 of affliction
Etc.
Without a clear-cut answer, I could see an argument either way and am curious about others' interpretations. Thanks!