
MaxAstro |

Originally I was going to say that deathwatch doesn't detect constructs, but looking at the wording it actually does. So yes, Deathwatch would be able to tell the difference. That's actually... really powerful, for a first level spell.
Now it looks like deathwatch does not tell you where the creature is. So if there are 5 statues in range you just get "one construct", it doesn't tell you which statue.

Sean K Reynolds Contributor |

Using the powers of necromancy, you can determine the condition of creatures near death within the spell's range.
Constructs are creatures. A statue is not a creature. Thus, the spell would look at a construct and say "not alive or dead," and at a statue and say "no creature detected" (as it would respond to any other non-creature rock).

Irongega |

Originally I was going to say that deathwatch doesn't detect constructs, but looking at the wording it actually does. So yes, Deathwatch would be able to tell the difference. That's actually... really powerful, for a first level spell.
Now it looks like deathwatch does not tell you where the creature is. So if there are 5 statues in range you just get "one construct", it doesn't tell you which statue.
I don't mean to controdict you. but the description within the spell for death watch does say "You instantly know whether each creature within the area is..."
so really it doesn't tell you, because it doesn't have to, you already know so you should know which one is which one. I notice that this one spell/ability confuses ALOT of people.
and I kinda get slightly irritated that people get to much into trying to nerf this thing because the fill it's too powerful. honestly I don't she this as being anymore powerful then haveing darkvision