Has player agency taken a hit?


Pathfinder Second Edition General Discussion

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AC is pretty strictly limited so that we don't have another celestial armor situation where dexterity builds suddenly explode into absurd levels. Any armor in which you both fill the dex cap and reach the strength rating is optimal, there's no real benefit in removing your leather armor once your dexterity gets to +5.


I do feel like psychologically an AC item which gives +3 to saves, +1 (or +2) to AC, and has a Dex cap of 7 (or 6) is something I'm going to want in the game.


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PossibleCabbage wrote:
I do feel like psychologically an AC item which gives +3 to saves, +1 (or +2) to AC, and has a Dex cap of 7 (or 6) is something I'm going to want in the game.

Sometimes... what you want emotionally... is worse


Megistone wrote:
Ravingdork wrote:
Fumarole wrote:
T'Challa wrote:
Wearing leather armor starts being sub-optimal when your Dex goes to 20 or higher. If you are a rogue with a 22 or 24 Dexterity, should you go back to wearing nothing at all? You get more AC that way, but miss out on Runes.
Runes can be etched onto adventurer's clothing.
Sure, but that has a max DeX cap too, does it not?

It does: +5.

It feels a bit weird to me that a full-dex character (even a Fighter) may arguably have better defenses with no armor, not even explorer clothing, on.

Nah, it is +7 at a heavy cost vs +9 if in heavy plate without nearly the same cost. (plus they can take advantage of things like orichalcum plate and it's extra property runes at that point)


Yeah, sorry, I wasn't considering the AC bonus from magic armor.
It makes more sense with that one.

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