
Byron Zibeck |
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On page 460, it says spending you Hero Points causes you to return yo 1 HP. However, on page 467 it says that doing so onky stablizes you at 0 HP. Which one is thr correct ruling?

Mamison |
Considering the fact that this is 2 contradictory statements, it is indeed a mistake. There really isn't a way around this until paizo put out a clarification except to assume that one of them is a mistake. The likelihood is that the restored to 1HP is a mistake, but I would say, as a GM, just pick 1 that works for you and your group that you would enjoy most for the time being.

Byron Zibeck |

See this link as it's already been answered: https://paizo.com/threads/rzs42nf5?Heroic-Recovery-Question#8
That seems likely to me that its a leftover from the playtest and they meant to change it to stabilize at zero. I still would like an official reply from Paizo though. Whether or not a PC can get back to the fight is a pretty big deal.

Zaister |
Sorry to bring this up again, but I have question adjacent to this. The OP's questions was indeed officially cleared up in the Core Rulebook Update 1.0 document. If you spend your Hero Points to remove dying condition, you stabilize at 0 hp.
My question is now, does that mean you remain unconscious after you spent your Hero Points until someone heals you? That's how I'd read it, but I'm not certain.

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1 person marked this as a favorite. |

Sorry to bring this up again, but I have question adjacent to this. The OP's questions was indeed officially cleared up in the Core Rulebook Update 1.0 document. If you spend your Hero Points to remove dying condition, you stabilize at 0 hp.
My question is now, does that mean you remain unconscious after you spent your Hero Points until someone heals you? That's how I'd read it, but I'm not certain.
I believe you are correct Zaister. You would be unconscious and at 0 hp but stable and no longer dying.
Unconscious
Source Core Rulebook pg. 622
You’re sleeping, or you’ve been knocked out. You can’t act. You take a –4 status penalty to AC, Perception, and Reflex saves, and you have the blinded and flat-footed conditions. When you gain this condition, you fall prone and drop items you are wielding or holding unless the effect states otherwise or the GM determines you’re in a position in which you wouldn’t.
If you’re unconscious because you’re dying, you can’t wake up while you have 0 Hit Points. If you are restored to 1 Hit Point or more via healing, you lose the dying and unconscious conditions and can act normally on your next turn.
If you are unconscious and at 0 Hit Points, but not dying, you naturally return to 1 Hit Point and awaken after sufficient time passes. The GM determines how long you remain unconscious, from a minimum of 10 minutes to several hours. If you receive healing during this time, you lose the unconscious condition and can act normally on your next turn.
Hero Points remove the dying condition but while you are at 0 hp it doesn't really look like there is any way you can be considered awake.