Tangent101 |
How should cost-of-living be calculated for players who took the Child of Kintargo Trait and/or the Noble Scion feat? I'm wondering as three of my players have fairly wealthy backgrounds (one has the Rich Parents Trait, which I've taken to her being a daughter of one of the non-noble merchant families), a second of a minor noble family, and the third is from House Aulamaxa.
I've been considering after their Notoriety increases high enough (probably close to 20) having their parents confront them and say "you have to stop" but up until then they're living at home and then heading out to adventure and run their rebellion. It's only been two weeks so far for the game but does anyone have suggestions on how to handle what their living expenses are? Or should I have their parents pull the whole "you're adults now so you have to pull your own weight" even as they're living at home?
(Again, I figure once Notoriety increases to 20 they'll be told "you have to stop or move out" but until that point...) (fortunately the third player is destitute and living in a basement under a burned out tenement in the Devil's Nursery. So at least he's not an issue.)
Warped Savant |
Page 405 of the Core Book has you covered:
Destitute (0 gp/month): The PC is homeless and lives in the wilderness or on the streets. A destitute character must track every purchase, and may need to resort to Survival checks or theft to feed himself.
Poor (3 gp/month): The PC lives in common rooms of taverns, with his parents, or in some other communal situation—this is the lifestyle of most untrained laborers and commoners. He need not track purchases of meals or taxes that cost 1 sp or less.
Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less.
Wealthy (100 gp/month): The PC has a sizable home or a nice suite of rooms in a fine inn. He can secure any nonmagical item worth 5 gp or less from his belongings in his home in 1d10 minutes, and need only track purchases of meals or taxes in excess of 10 gp.
Extravagant (1,000 gp/month): The PC lives in a mansion, castle, or other extravagant home—he might even own the building in question. This is the lifestyle of most aristocrats. He can secure any nonmagical item worth 25 gp or less from his belongings in his home in 1d10 minutes. He need only track purchases of meals or taxes in excess of 100 gp.
More details HERE
Tangent101 |
I know about that. The question is: would "living with my parents" lessen the amount needed to live that level? (I suppose I could just start having the parents constraining their movement to "encourage" them to leave home... none of the characters made it home last night due to curfew and having to cross the heavily-patrolled bridge after-dark while they were in the southern part of Kintargo.)