Need 2 players for ongoing Emerald Spire Campaign. Spellcaster and ?


Recruitment

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Stormstrider wrote:
I'm not sure I understand, on the Rogue/Wizard, I think your saying you would plan to go Arcane Trickster in the future? If that is correct I'm ok with it.

That's correct.

Stormstrider wrote:
Swashbuckler / Investigator is also ok, though the level of Swashbuckler seems a bit pointless? (The two melee types are very effective.)

The Swashbuckler level is for flavor. The idea is that he's a noble who received a well-rounded education, which includes fencing. The majority of his character abilities are non-combat, so I like having the Swashbuckler level in there so that when combat does happen, he's not standing in the back shooting things ineffectively with a crossbow like a wizard out of spells.

I'll have my application done by the end of today or tomorrow.


I will be closing submissions sometime later today.

Scarab Sages

Stormstrider wrote:
Signifier Remy Vane wrote:
Here is Signifier Remy Vane, spear throwing Hellknight of the Order of the Pike ...
We already have one character almost exactly like this. NOT what I requested.

Ok. Have a fun game y'all!


Stormstrider wrote:
I will be closing submissions sometime later today.

any last minute questions regarding my submission?


This is stormraven, I'll throw my hat in the ring with Hawk here. I need to clean up his character sheet a bit and give him one more trait but he is otherwise complete. I can provide the HeroLab file if you'd like it.

Also, I've never played or read through Emerald Spire.


Working on transforming this into the bard I previously mentioned.

Should be complete. Kenax is a kitsune bard, though the accompanying picture is his "human" costume. He's a bard, so he can cover most of the healing needs, good amount of buffing, and he can stab things decently. Also various skills especially knowledges. Doot doot magic flute.

Sczarni

Modified Evoker:
Ilyanaro Balmaris
Male Elf Evoker 5
CG Medium Humanoid (elf)
Init: +4; Senses: Low-light vision; Perception +11
Languages: Elven, Common, Draconic, Aquan, Auran, Terran, Ignan, Celestial, Infernal, Azlanti, Sylvan
Speed: 30

DEFENSE:
AC 14 Touch: 12 Flat-Footed: 12 (Dex +2, Armor +1, Natural Armor +1)
HP: 11+4d6 (5d6+5)
Fort +2 Ref +4 Will +6 ; +2 vs enchantments
Immune: Magical Sleep

OFFENSE:
Melee: quarterstaff +1 (1d6-1)
Ranged: longbow +4 (1d8 20/x3) range 100, Ammo 10
Ranged Touch Attack: +4
SA: Force Missiles (1d4+2; 8/day)

STATISTICS:
Str 9 Dex 15 Con 11 Int 20 Wis 12 Cha 9
BAB: 2; CMB: +1 ; CMD: 13
SQ: Arcane Bond (staff), Favored Class: Wizard (HP), Intense Spells (+2),
Feats: Scribe Scroll (B), Spell Focus (Evocation), Greater Spell Focus (Evocation), Spell Penetration, Extend Spell
Traits: Desperate Focus, Reactionary
Drawback: Meticulous
Skills: Appraise +9, Craft (Cartography) +9, Linguistics +13, Fly +6, Knowledge (Arcana) +13, Knowledge (Geography) +9, Knowledge (History) +9, Knowledge (Local) +13, Knowledge (Nature) +13, Knowledge (Planes) +13, Knowledge (Religion) +13, Perception +11, Spellcraft +13 (+2 to ID items)
Coin: 72 gp
Gear: cloak of resistance +1, amulet of natural armor +1, bracers of armor +1, handy haversack, bedroll, belt pouch, flint & steel, ink, inkpen, iron pot, mess kit, soap, spell component pouch, torches (10), trail rations (5), waterskin, quarterstaff (bonded item), cold iron dagger, silver dagger, longbow, arrows (10)
Potions: CLW (2), Lesser Restoration
Wands:
Scrolls: Reduce Person (2), Shield (2), Comprehend Languages, Magic Weapon, Ant Haul, Protection from Evil, Invisibility, Spider Climb, Bull’s Strength (2), Fly, Haste
Spells Prepared (Caster Level 5 // Concentration +12 // Ranged Touch +4, +9 vs SR)
[Prohibited Schools: Necromancy, Conjuration]
Save DC = 15 + Spell Level (DC 17 + Spell Level Evocation)
0th: Light, Mage Hand, Detect Magic, Prestidigitation
1st: Magic Missile, Shield, Protection from Evil, Vanish, Enlarge Person, Burning Hands
2nd: Scorching Ray, Cat’s Grace, Invisibility, Shatter
3rd: Fireball, Haste, Water Breathing, Fly
Spellbook:
Cantrips: All except Necromancy, Conjuration
1st: Burning Hands, Magic Missile, Comprehend Languages, Shield, Protection from Evil, Color Spray, Vanish, Ant Haul, Enlarge Person, Reduce Person, Magic Weapon
2nd: Scorching Ray, Shatter, See Invisibility, Cat’s Grace, Bull’s Strength, Bear’s Endurance, Knock, Levitate, Masterwork Transformation, Rope Trick, Spider Climb, Resist Energy, Invisibility
3rd: Fireball, Haste, Tiny Hut, Water Breathing, Fly
Description: Ilyanaro, or Ilya as he is known to his friends, is a widely traveled elf wizard of 147 years. He stands 6’2” and weighs a slim 145lbs, as is typical of many of his kind. He wears traveling robes in a dark crimson, trimmed in blue, and never goes anywhere without his carved black oak staff. He wears his straight brown hair trimmed nicely about shoulder length, tied back with a slim ribbon across his brow. His eyes are a piercing blue, the color of sapphires in the sunlight, and he has a tendency to stare in a way that makes many non-elves uncomfortable.
Background: Classically trained in Kyonin in all the traditional arts of elven wizardry, Ilya took to the traveling spellcaster lifestyle a few decades ago, in an attempt to further his skills and acquire magical knowledge and items. He now goes wherever he learns of the possibility of magical writings, arcane research, or items to increase his abilities. He eschews the use of magic to travel, preferring to converse with people on the way and cover the world in the ways of the common person, feeling he learns more and hears more in this fashion. He also turned his back on the magic of death and unlife, like many elves, preferring the clean rush of elemental energies and concentrations of force.

Swapped around some skills to get Craft (Cartographer) and take advantage of the "racial bonus = class skill" house rule. Also dropped Goblin in favor of Azlanti.

Also picked up Touch of the Sea as a spell known (and a couple of scrolls).

Figured whoever is "hiring" us as replacements filled us in on the aquatic issues.


Submissions closed.

I will be taking 1 - 2 days to make my final choices. I have of course waaayyy too many submissions and several of them look very good!

Thanks to all who had interest.

If I have any more questions on your characters I will be in touch with you.

Choices will be posted here, and I will also PM you. If I have questions, depending on the question I will either post it here, or PM you, so watch for those little red dots!


Added HP: 3d6 + 1d8 ⇒ (4, 5, 5) + (8) = 22


Hit Points for Lonam

Hit Point: 1d8 + 2 ⇒ (3) + 2 = 5
Hit Point: 1d8 + 2 ⇒ (4) + 2 = 6
Hit Point: 1d8 + 2 ⇒ (4) + 2 = 6
Hit Point: 1d8 + 2 ⇒ (8) + 2 = 10


oh no, peer pressure.
Stax' hp: 4d6 ⇒ (4, 4, 6, 6) = 20

I also noticed, I forgot to add a drawback. Well, he's afraid of spiders. But please don't tell anyone!

Stax' Drawback:

Entomophobe

A harrowing experience with insects when you were young instilled in you a deep-seated fear of vermin of all description, especially when they swarm together.

Effect You take a –2 penalty on attacks against vermin, and you take a –2 penalty on saving throws against the nauseated condition of a swarm’s distraction ability.

Sczarni

1d6 ⇒ 3 HP lvl 2

1d6 ⇒ 3 HP lvl 3

1d6 ⇒ 1 HP lvl 4
Reroll 1d6 ⇒ 1 HP

1d6 ⇒ 2 HP lvl 5

9 hp total, for 20 hp total. Oof


I thought those selected would be rolling in 'Discussion'?


Albion, The Eye wrote:
I thought those selected would be rolling in 'Discussion'?

That was the idea, but oh well, things happen.

*******************************************************************

I have chosen psionichamster and Lonam Asri so far. Welcome!

I am still going to choose one more, but still thinking about it.


Okay, Albion / Raziel Welcome! - Sending you a PM in a moment.

To all others, I do thank you for your submissions and interest and the time spent creating characters. I wish you well, and sorry I don't have space for more. (Party of 6 already!)

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