Kingmaker Coppertree edition


Kingmaker

Liberty's Edge

So we did our first session of Kingmaker Saturday. 5 players, 5 very amusing characters.

Emilio, Human Swashbuckler and the incipient Baron, a complete city kid who has never been out Restov in his life, who dragged his best friend:

Pippin, an arcanist swordsman who prepared for the mission by buying every stupid gadget he could afford and 2 copies of a really bad survival guide.

Not a single point of knowledge nature or survival between them.

Yeah, they were doomed.

"luckily" they encountered the 3rd PC

Adna the Hermit, a warpriest of Erastil that hides his identity behind a stag skull mask (player swears he had no idea about the stag lord and this is complete coincidence)

who leads them safely to Oleg's fort without them freezing to death in the cold. which is where they meet Oleg, Svetlanna and the other two PC's

Beorn Stormborn a dwarf druid

and

Durok, dwarven ranger

and hear of Oleg's plight, they agree to help, half ass a plan, and we fast forward to the next day. In typical PC fashion, it goes -completely- sideways in fairly short order and Emilio manages to get himself shot and knocked to exactly 0 hp in the first round, an auspicious start for our baron. But, in spite of there best efforts to mess themselves up, the pc's overcome, beat back the bandits and manage to capture all of them. They hang the lackeys and then wake Happ up to interrogate him, which involves threatening to drench him and release him into the woods in his small clothes.

He sings like a canary and is rewarded with a rope from Oleg. He then gives the pc's the potions as their reward, and the pc's hop onto horses and make off to find the base camp, after two days of riding and some hilarious character interaction they reach the bandit camp.

Somehow, with a low stealth check of a 7 the pc's sneak up on the lookout, and drop him with a series of well placed arrows ad a sling stone...

Which drops the bandit to the ground in a crashing heap, alerting the other bandits to the presence of the pc's and a fight breaks out in earnest.

Again they bumble there way through the combat (with yakety sax playing in the background, as google home is wonderful for a snarky gm) and we end the session wit hthem capturing Kressel.

Quote of the session:

Beorn, emerging from the woods after 'borrowing' Pippin and Emilio's survival handbook: "There were some rough pages in that survival manual, don't use vellum as tp kids."

Emilio: "What, did it make your brown eye blue?"


Holt wrote:
Adna the Hermit, a warpriest of Erastil that hides his identity behind a stag skull mask (player swears he had no idea about the stag lord and this is complete coincidence)

Well that's awesome. Honestly, if his build doesn't lend itself to the Stag Helm's abilities, I would tweak it a bit to reward this little bit of coincidence.

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