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Bloodthorn wrote:

Sanrael Bloodthorn Neutral Good age 18

Half Elf Ranger..."switch hitter"HP 10
with racial mods S16D15C14I13W10C12
FEATS POWER ATTACK/CLEAVE
STEALTH/SURVIVAL/PERCEPTION
breastplate AC 20
two handed sword
comes across like Hermey in rudolph the red nosed reindeer, a well intentioned misfit that to date, through no lack of trying, has been unable to live up to the legacy of the bloodthorns. starting out as a melee hacker and slasher and will pick up compound bow abilities as he ages...(if he lives past next week)

Marcos:

A few build issues:

Lv 1 half-elf ranger gets 1 feat, so you can have power attack or cleave not both?

AC with breastplate and DEX 15 should be 18 (6 armor/2 DEX); also, GM indicated don't buy/put down for any gear. He'll explain later.

Did you pick 2 traits? http://www.d20pfsrd.com/traits

HP should be 13? 10 max 1st level; 2 CON; 1 for favored class.

Your saves should be Fortitude 4 (2 base 2 CON); Reflex 4 (2 base 2 DEX); Will 0

Let me know if this makes any sense.


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Sorceress ready to go!


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

So sad....she is ready to go. Better name than I had.


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Do I need to pick a deity?


Idril Doriath wrote:
Do I need to pick a deity?

Only if you want


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Will it help a sorceress?

Or elemental bloodline?

Otherwise godless for the lady.


No it will not help you


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

This is Welch posting for Marc. He needs to clean up a few questions and then he should be ready to go.


For some reason the Gameplay tab is not letting me post, have emailed customer service to see if they can fix. Will keep everyone posted.


Let the gaming begin! Shifted to a different campaign thread.

https://paizo.com/campaigns/v5748p75ivjv2/gameplay#1


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

GM. How do you want loss of hit points shown.

-4hp

7/11 HP. What I have left

Or another form?


male human paladin 10, AC28 HP122 init. +3 Human Paladin (Hospitaler) 10

Either way would work.


Yes, either is fine.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Party members-please let me know what equipment you are keeping from our recent adventure (morningstar, bow, etc.). I'll tally the haul for sale of equipment (lest DM tax of course).

Darkvision, will need GP values for:

Silver bracelet
Platinum ring
Gold necklace
Adamantium chunks
Small metal box
Bone scroll tube (and anything inside it)
Iron ring


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

It is highly recommended we liquidate everything and divvy out the GP equally. Anything you keep will be deducted from your share of the GP distribution.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL
Kiryl wrote:

Party members-please let me know what equipment you are keeping from our recent adventure (morningstar, bow, etc.). I'll tally the haul for sale of equipment (lest DM tax of course).

Darkvision, will need GP values for:

Silver bracelet
Platinum ring
Gold necklace
Adamantium chunks
Small metal box
Bone scroll tube (and anything inside it)
Iron ring

Still need GP values...


Kiryl should bot Curral until he returns.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Everyone should set aside 125 GP for the party to purchase a wand of CLW.

Darkvision-what is the availability of magic items in the city?


Rillin has magic armor and weapons available, for other magic items she suggests you visit Nolm’s across the street, run by Falandra Nolm. Items in excess of 5000gp may not be immediately available.

You do have CLW with 11 charges.

Heading back out the gate to the winery. The party enters the large estate grounds under a brick archway. The path towards the main building takes you through rows and rows of grape vines. Tasaerle catches sight of the group approaching and greets you while working on trimming some vines.

“Welcome! Has Curral come to take me up on my offer to sing?”


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Kiryl will purchase a set of banded mail and sell of his scale.

Starting gold 756GP

Banded = 250 GP+ 25 tax (10%)
-
Sale of scale = 50 GP

Net cost = 225 GP

125 set aside for full strength CLW wand

Total spend 350 GP

406 GP remaining


Kiryl wrote:

Kiryl will purchase a set of banded mail and sell of his scale.

Starting gold 756GP

Banded = 250 GP+ 25 tax (10%)
-
Sale of scale = 50 GP

Net cost = 225 GP

125 set aside for full strength CLW wand

Total spend 350 GP

406 GP remaining

You only get 40gp for the scale. 80%, Rillin runs a business not a charity! She has to clean up your crappy used armor and find a buyer.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

GAHHHHH! F*!@ing maths.... I want to play a FANTASY RPG!

396 GP remaining.....


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Wheres the best place to find prices
Mainly armour and weapons


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL
Sanrael Bloodthorn wrote:

Wheres the best place to find prices

Mainly armour and weapons

http://www.d20pfsrd.com/

specifically:

http://www.d20pfsrd.com/equipment/weapons

http://www.d20pfsrd.com/equipment/armor


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Can sanrael ST 18 use a +5 composite longbow with no penalty?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

I find the composite longbow “rules” vague


Sanrael would need to use a Composite Longbow built for +4 Strength (18 Strength). This would cost 550 GP (500 + 50 tax).

But if you are going to buy something, you may want to consider upgrading your armor and melee weapon first given that Sanrael and Kiryl are really the only 2 characters suited to be frontline melee combatants.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Yes
That thought crossed my mind
Thanks for clarification


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Was everyone going to pitch in the 125 GP for a fully charged wand of CLW?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

125 each??


I think Kiryl flunked math.
Wand would be 750+75tax=825
165 each


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

Kiryl keeps forgetting about real world problems, like taxes, in a fantasy RPG. Can't wait for the villagers protesting fireballs and dragons because they cause global warming.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL

And don't worry about it. With the tax Kiryl can't afford his share anyways. Looks like he will have to implement a CLW surcharge or VAT on the party to drive his revenues.


Quit your whining!

LEVEL UP!

Everyone gets 1/2 max hit points this level, plus your Con bonus, etc.


AC-22; HP 44 INIT +3; PERCEPTION +11
Melee:
Greatsword +9/2d6+6; PA: +9; 2d6+9
Saves:
+7FORT; +2REF; +7WILL
DM Darkvision wrote:

Quit your whining!

LEVEL UP!

Everyone gets 1/2 max hit points this level, plus your Con bonus, etc.

We'd be 3d level by now if it wasn't for the XP tariff!

Snivel, snivel, whine, moan, gripe.....

;-D


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

So leveling up
1/2 max hp 5...+2 con (14) bonus
For 7 more hp total?


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

Also.....1st prize for dumbest question of the year...how do i edit character to reflect changes..HP..AC....equipment....etc


Click on your character profile where it shows all your character stats and information. In the upper right there should be a button that says "Edit Profile". Click and make changes then hit "Save Changes".

There may be a time limit when you begin to make changes so you may want to hit save changes every 5 minutes or so.

That will be 10 gp please.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

11gp with tax??
Thank you


spells:
0:Det.Magic,RdMagic,Message,RayFrost,Drench,DisruptUndead,Breeze;1:MageArmr ,ColorSpry,BrnHands,InfHeal,Shield,MgcMiss;2:FlamingSphere,StoneCall,Scorch ingRay,MirrImg;3:Haste,ProtEner,LigtBlt
Sorcerer7(FlameElemental) ac19w/magearmor 68hp init+11
saves&skills:
Fort:7 Ref:7 Will:7 Bluff13,Spellcraft7,Perception11,Knowarcana5,KnowPlanes4,Intimidate10

Dad just got moved out of Sharp Memorial and into a rehab facility in Coronado. Kidney's are back up and running. No idea what's going to happen with cancer. I should be back up soonish.


Maqej Lek wrote:
Dad just got moved out of Sharp Memorial and into a rehab facility in Coronado. Kidney's are back up and running. No idea what's going to happen with cancer. I should be back up soonish.

Good news about his kidneys! F%&+ cancer!


Sanrael Bloodthorn wrote:

11gp with tax??

Thank you

So for Ranger in addition to your HP increase you would get:

+1 fort save
+1 reflex save
+1 Base Attack Bonus
Combat Style Feat
6 skill points


Also if you are a non-Aasimar: Sanrael, Idril, and Pnin

You get 2 additional ability points (pick one Str, Dex, Con, Int, Wis, or Cha).

You can put them in any stat, EXCEPT your primary stat (Sanrael-Str, Idril-Cha, Pnin-Dex).

Aasimar are one of the more powerful races so I think this will make things more equal.


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Level 2 Sorceress
+2 Dex
+1 BAB
+4 HP
+1 Will
+1 0 level spell disrupt undead
+1 first level (bonus class instead of HP). Not sure which spell
+3 skills


Human Sorcerer4(Elemental Water) BAB +2 AC:15/19(mage armor) HP: 30 INIT:+9 Perp+8
saves:
F:4 R:5W:5
skills:
Appraise 5, Bluff 8 Intimidate 8, K-Arcana 6, K-Planes 5 Spellcraft 5, UMD 8, Perception 8
spells:
7/day elemRay 0:light, jolt, drench, message, disrupt undead, detect magic 7/day1:magic missile, mage armor, Summon 1, ENLARGE person, Grease, Protection From Evil (Burning Hands) 4/day2nd Flaming Sphere

Are we getting a CLW wand?
How much is Kiryl short?
Idril has no idea what to purchase.


AC 21; HP 84 INIT +2; PERCEPTION +16
Melee:
+13to hit (4STR/7BAB/2weapon); 2d6+8(6STR/2weapon)Power Attack+10 to hit (4STR/5BAB/2weapon/-2PA); 2d6+14 (6STR/2weapon/6PA)ranged composit bow +6;1d8+
Saves:
+9(+10) FORT; +7(+8) REF; +3(+4) WILL

I dont think were purchasing one (clw) we kept the one we found...not sure if were charging it up to full though...i can chip in my share if we do...


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Sorry, I always forget people post here. I had three questions

How much would the DEX+4 composite bow cost? Is it on the table yet?

The ability bonus applies first, right? If I put it into CON, would I get a bonus HP this level?

I don't pay tax during the Faldo transaction, right? This is an under the table situation? Or are the Hellknights always watching?


AC 23; HP 51; INIT +6; PERCEPT +27
Combat:
Shortbow +13 / 1d6+6; Morningstar +6 / 1d8+1; Sneak Attack +4d6
Saves:
Fort +4 Ref +12 Will +5

Oh, I didn't think we found a wand . . . I'd be willing to chip in more than my share though, to help cover Kiryl.


Sanrael Bloodthorn wrote:

So leveling up

1/2 max hp 5...+2 con (14) bonus
For 7 more hp total?

Yes, 7 hp. You also get +1 skill point or +1 hit point every time you level up in your favored class. Since you already get a lot of skill points as a ranger, I would take the extra hp.


Pnin wrote:

Sorry, I always forget people post here. I had three questions

How much would the DEX+4 composite bow cost? Is it on the table yet?

The ability bonus applies first, right? If I put it into CON, would I get a bonus HP this level?

I don't pay tax during the Faldo transaction, right? This is an under the table situation? Or are the Hellknights always watching?

The +4 Dex comp bow would be 500 + 50 tax = 550 gp

If your Con goes up, you get bonus HP for each level, so you would, get +1 hp for 1st and +1 hp for 2nd level.

Yes, Faldo was selling under the table.

You believe the Hellknights are always watching, but they don't always see everything.

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