The idea:
1) move more class feats into the general feat bucket so that many more character concepts can come to life
2) make nearly all class abilities into class feats, even spell access
3) combine class and general feat allocations so that all classes have an equivalent feat total
This would approximate a better middle road between point buy game systems and class only systems. It would also work much better with multiclass archetypes which are currently only viable for high class feat classes (fighter+)