[PFS] 6-10 The Wounded Wisp - table 3
(Inactive)
Game Master
Scott Young
MAP OF ABSALOM
MAP - The Wounded Wisp
MAP - The Wounded Wisp - cellar
MAP - Fimbrik's home
Shrine of the Failed
MAP - Cemetery of Abadar
More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years.
Discussion thread for table 3.
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Dot.
PFS character: 100387-6
Faction: Liberty's Edge
Next Chronicle: #3
Current XP: 3
Current Fame/Prestige: 6/6
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
Can someone explain why this campaign shows on my page under "Previous Campaigns" and how (or whether) I can move it to "Current"?
Male Half-Elf Bloodrager 1 HP: 12 | AC: 14 | T: 10 | FF: 14 | CMD: 15 | Fort: +3 | Ref: +0 | Will: -3 | Init: +0 | Perc: +5 | Sense Motive: -1
Hmm... nope, can't help you.
Congrats on being the first table to have all six PCs check in!
Forgot to ask - has anyone played this scenario already? Has anyone run it or read it? You can PM me if you'd prefer, or just post here.
Nope...hasn't been out long enough for me to have thought much about it.
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
Never played it, or run it, and am not the least bit familiar with it. In fact, I think this is the first scenario I've played in all of season 6.
AC20 T15 FF15 CMD18| HP 26/26| F +2 R +7 W +0* | Init +4, Perc +5 |
Weapons: MW Temple sword 1D8 slashing +5 main hand +4 flurry bonus to trip. Nunchaku: 1D6 bludgeoning +4 main hand +3 flurry bonus to disarm, Unarmed Strike 1D6 Blud +4 or +3 flurry, Siangham 1D6 piercing: +4 or +3 flurry Male Nagaji Flowing Monk, level 2, AC 17, HP 17/17, Str 16, Dex 14, Con 12, Int, 8, Wis 16, Chr 10,
I have never played this scenario before. I actually didn't even know pathfinder existed until October when I met a group at my local game shop.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
I will be running it soon. Never played it, and generally prefer to play before I GM a scenario.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
I'm assuming we're all heading toward the rendez-vous at about the same time. Also, I'm carried a bunch of stuff in my monk's uniform and some heavier stuff in the sack, such as a folding ladder Should I list where everything is? Again, first time PBP player, so I'm not too familiar with this.
Silas Proth wrote: Can someone explain why this campaign shows on my page under "Previous Campaigns" and how (or whether) I can move it to "Current"? You're showing up on the character page in the previous character section…which usually means you're not checked off as an active character on the Campaign Info tab.
GM should be able to:
1. Click on the "Campaign Info" tab
2. Click "Edit This Campaign" in the upper right corner
3. Scroll to the bottom and check the "Active" box next to your name in the Characters section.
That should do the trick!
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
Done - hope that works! Thanks, Deane.
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
So, I have used your avatars for your PC tokens unless you didn't have one, in which case I just picked one. You can move your tokens around, but please still describe your movement in your post. Also, please don't move anything else around. There is a zoom tool you can use to make things bigger. If anyone has trouble with the map, let me know.
Hey folks, fighting a cold so things will be a bit slow this weekend. Just a heads up.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Opse, I found an avatar I liked better for Fargrim, but can still recognise the old one.
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
If Silas's fanaticism gets on anyone's nerves, I can tone it down. I promise he won't spend the whole scenario in a bad mood-- he's just really out of his element right now!
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
I like the fanaticism. Too many paladins take their vows way too loosely.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
I'm feeling more relaxed because this is a fighting monk's type of place. Especially one with Lyoto's background. The paladin with the gleaming armor should feel out of place having his motives questioned in a dive bar.
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
Realistically, in cases when we know or suspect there's going to be trouble (which probably would not apply here), I think our optimal marching order would look something like this:
Me in front, because my AC is the highest
Vasilios next, because he hits the hardest (unless he's fond of charging, in which case he should probably be in front)
Henry or Lyoto
Fargrim, because she's the only one who can heal so she should be middle-ish
Lyoto or Henry
Niles, because caster
What does everyone else think?
AC20 T15 FF15 CMD18| HP 26/26| F +2 R +7 W +0* | Init +4, Perc +5 |
I'm ok with that.
Front or back I don't care. Henry is light infantry.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
Overeagerness would want Lyoto out front, but he would probably defer to the heavily armor paladin if he insisted.
I'm fine with being second or third in the marching order.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Fargrim would generally prefer to be at front so she can handle the social interactions, but down in the cellar, she'll sit in the middle.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
Social situations, I'll be fine in the center, or on the outskirts.
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Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
Oh, you probably wouldn't want Silas trying to handle social situations. Not that he isn't persuasive, but that he'd probably try and persuade them onto the Straight and Narrow instead of giving us information or whatever.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
Anyone else having issues bringing up the cellar map?
Fixed! Apparently you can't leave the "h" out of "http"...
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Setting icons:
1: Goto the "Pathfinder society" page in paizo.com
2: In the second bar down from the top of the page, go to "my pathfinder society", it will ask you to log in.
Short cut to step 2
3: Scroll down, and you should see a "my characters" section, with your character in it.
4: Click on the "edit" button
5: about half way down the page there will be a "character image" button.
You can put in filters for race, class, gender etc.
Hey folks - my band has a show today, so I'll be offline until tomorrow AM.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Nice, good luck with the gig.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
BTW I'm probably away from computers for most of the time until next week, so unlikely to be posting, except maybe a little on Thursday
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
Male Nagaji Paladin 8 | AC: 25/11/24 (22/11/21 without shield) | HP: 86/86 | CMB: +12, CMD: 23 | F +13, R +7, W +12 | Perc +4 | Init +1
Out in the corridor, unless I start hearing sounds of battle.
Hey folks,
I will be traveling to Texas tomorrow (Friday), and be out of contact pretty much all day. Will have internet during my trip, but it may be only once a day due to family vacation stuff. Just a heads-up. If any of y'all are in Texas, let me know!
Travel complications, will be back this evening.
Back in travel status for two days, posting will be erratic. Back in touch late Saturday night (GMT-6).
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Hmm, I'm a little confused by the map, "P" is prone, I am guessing? What is "D"?
Can we get highlights around either the party or the baddies? My post is assuming tha Fargrim is not currently threatened.
Male Nagaji Flowing monk level 1: Init +3 | Perc: +7 | AC 15 | HP 11 | Str 16 | Dex 14 | Con 14 | Wis 13 | Int 8 | Char 14 | CMB +3; CMD 17 (22 vs grapple for 8 hours from grease)
D is Dead. no stabilization possible.
Actually, D is dying - you can't tell if they can be stabilized or not without a heal check. Will add blue higlights around you guys and red around bad guys when I get to a mouse.
HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)
Wouldn't the magical healing from the channelling have stabilised the dying guy?
Yes, they are stable now.
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