An article from UK Tabletop Magazine says 2e will advance the Campaign setting 200 years


Lost Omens Campaign Setting General Discussion


...Well, the title says it all doesnt it?

In an interview with Jason Bulhman, UK tabletop magazinehas stated that the golarion campaign setting will advance 200 years, to 4919 with the release of second edition.

Here's a photo of the paragraph in question:

https://i.imgur.com/4sLqCI1.jpg

Now let's ignore the horrific consequences that would come with a 200 year timeskip (which, unlike what the Bulhman quote implies, would basically change A LOT and make the setting very different) and instead focus on paizo stating in their F.A.Q. that THEY WOULD NOT DO THIS

http://prntscr.com/ke0t93

Now, hopefully this is all a misunderstanding, or an editing error. But I would prefer if we could get confirmation about this from a paizo employee because my poor heart can't take another timeskip and I would prefer to believe that Paizo would not go back on their word like this.

So please, if we can have any confirmation on this being true or false, It would be much appreciated.

Paizo Employee Creative Director

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Huh. Seems like the article writer got confused.

The campaign setting is advancing 10 years, to 4719 or thereabouts, which keeps things in line with how things have been slowly advancing over the course of publishing material for Pathinfder over the past decade.

The point of 2nd edition is that it's arrival should be as "invisible" as possible in-world, much like how our switch from 3.5 to Pathfinder was, with the current assumed year in Golarion being 4718.


Thanks for the clarification!


Glad this is not true. It was a extra annoying every time TSR trashed one of their settings with new releases.


I, for one, really appreciate this sort of invisible in-world arrival. I've never been a fan of each edition being heralded by huge in-world events that radically shake things up and render much of the previous worldbuilding irrelevant. There are plenty of new areas if we need new themes for adventures.

Scarab Sages

I mean it's a big enough of a change to remove a major human ethnicity and replace it with those creepy folks. Not world shattering but still very interesting.

Spoiler:
No cheliaxian. Sure it was almost Taldan anyway, but the absence of it in the playtest book jumped out at me like a mimic. Now we get Nidalese.

Dark Archive

James had explained that change in another thread, basically Chelaxians were never all that distinct ethnically (Americans, and British come to mind) culturally there had been some serious differences whereas the Nidalese have always been very distinct as a people, but it was papered over originally. It is more of an edit for consistency in my mind not an actual world change. Of course if you ask a Chelaxian...

Paizo Employee Creative Director

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archmagi1 wrote:

I mean it's a big enough of a change to remove a major human ethnicity and replace it with those creepy folks. Not world shattering but still very interesting.

** spoiler omitted **

This isn't a change at all in-world. The number of Chelaxians in the setting remains the exact same when the edition switches, and they'll still be called Chelaxians in print.

Paizo Employee Creative Director

Davor Firetusk wrote:
James had explained that change in another thread, basically Chelaxians were never all that distinct ethnically (Americans, and British come to mind) culturally there had been some serious differences whereas the Nidalese have always been very distinct as a people, but it was papered over originally. It is more of an edit for consistency in my mind not an actual world change. Of course if you ask a Chelaxian...

This is an excellent way to explain it.

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