ohako |
simple enough
Clockwork Bond (Ex): At 1st level, a tinkerer forms a bond with one of her creations, and begins play with it at no cost. This functions as the familiar option of the wizard’s arcane bond class feature, with the tinkerer’s effective wizard level equal to her alchemist level. If a tinkerer would gain a familiar through another class, those levels stack for purposes of determining the familiar’s abilities.
Tumor Familiar (Ex): The alchemist creates a Diminutive or Tiny tumor on his body, usually on his back or stomach. As a standard action, the alchemist can have the tumor detach itself from his body as a separate creature vaguely resembling a kind of animal suitable for a familiar (bat, cat, and so on) and move about as if it were an independent creature. The tumor can reattach itself to the alchemist as a standard action. The tumor has all the abilities of the animal it resembles (for example, a batlike tumor can fly) and familiar abilities based on the alchemist’s caster level (though some familiar abilities may be useless to an alchemist). The tumor acts as the alchemist’s familiar whether attached or separated (providing a skill bonus, the Alertness feat, and so on). When attached to the alchemist, the tumor has fast healing 5. An alchemist’s extracts and mutagens are considered spells for the purposes of familiar abilities like share spells and deliver touch spells. If a tumor familiar is lost or dies, it can be replaced 1 week later through a specialized procedure that costs 200 gp per alchemist level. The ritual takes 8 hours to complete.
1) Can a tinkerer take the tumor familiar discovery, and have two familiars, one of flesh and one of cogs? Neither familiar is gained 'through a different class'; they're both class features of the alchemist.
2) If no to two familiars, do the 'familiar levels' from the discovery stack with the 'familiar levels' of the class feature, giving you a 2*level familiar? Would a clockwork familiar with 'tumor powers' be able to gain fast healing 5 if its master had some sort of 'cyber-clockwork energy port' that the familiar could attach to?
3) Not a question about the amalgam, but about the clockwork familiar and archetypes: A clockwork familiar eventually gets a 'deliver extracts' power, and a 'speak with other clockworks' power. Can these (plus speak with master) be traded out for the mauler archetype?