
Victoria Volt |

Hello
I'm sorry for the silly question but some players have confused some rules and I can not prove who is wrong, help me!
So, I wonder if the ranger's favored Terrain allows you to walk on difficult terrain in that place, for example: A ranger with Favored Terrain Cold (ice, glaciers, snow, and tundra) walks in light snow or heavy snow.
1 - The ranger suffers the normal penalties to walk in the snow?
2- If he suffers, how does he walk in it without leaving traces?
3- On frozen surfaces, does he need to check acrobatics DC 10 to walk on it?
Already notice that I think this is absurd because it is throwing in the trash feats as Acrobatic Steps.
And in Favored Terrain's ability, it says absolutely nothing about difficult terrain or even any bonus
Already to advance my thanks.

Kiesman |
1 person marked this as a favorite. |
1- The ranger WOULD suffer the normal penalties to move through snow, because:
2- It takes him twice as long to cover his tracks and leave no trace.
3- Based on the above, he would still need to make the acrobatics check.
Favoured terrain only makes it so that they do not leave a trail (along with the skill bonuses granted).
At 3rd level, a ranger may select a type of terrain from Table: Ranger Favored Terrains. The ranger gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked (though he may leave a trail if he so chooses).
At 8th level and every five levels thereafter, the ranger may select an additional favored terrain. In addition, at each such interval, the skill bonus and initiative bonus in any one favored terrain (including the one just selected, if so desired), increases by +2.
If a specific terrain falls into more than one category of favored terrain, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.
Emphasis mine.

merpius |
1 person marked this as a favorite. |
1. He suffers the normal penalties unless he has a feat or something else that allows him to avoid them.
2. RAW there's no reason to answer this, but if you want a possibly fluff reason; because, due to the difficulty of the terrain it requires him to move slower in order to avoid making tracks/traces.
3. Yes, if he doesn't have soemthing that helps him avoid making such checks, he still needs to make them.
Obviously such a ranger would probably prioritize boots of the winterland, since they are clearly planning on being in snow a lot.

blahpers |
1 person marked this as a favorite. |

Leaving tracks is a completely different mechanic than difficult terrain--the two have little to do with each other. Favored terrain prevents leaving tracks in terrain. It does nothing to make the terrain easier to pass apart from secondary stuff like making Survival checks easier. Difficult terrain is still difficult; slippery surfaces still require Acrobatics checks; and so on.