| Keldin |
So, I've got a bit of confusion here. First, some select text quotes:
Unchained Intimidate:
With sufficient ranks in Intimidate, you earn the following. An asterisk (*) indicates the total duration cannot exceed 1 round plus 1 round for every 5 by which you exceed the DC.
5 Ranks: If you exceed the DC to demoralize a target by at least 10, it is frightened for 1 round and shaken thereafter.* A Will save (DC = 10 + your number of ranks in Intimidate) negates the frightened condition, but the target is still shaken, even if it has the stalwart ability.
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Enforcer:
Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt.
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So, which is it in PFS? The part in Intimidate's rogue's edge is the normal rules for Intimidate (i.e. 1 round +1/5 points you exceed the DC). Enforcer changes that to <damage> rounds. Personally, I think it seems more like a general versus specific rule, but I don't want to be caught off-guard if there's some kind of ruling that I've missed.
I've checked the Pathfinder RPG FAQ, the Society FAQ, and Campaign Clarifications, at least as well as I could via searching it, but I'm hoping someone can point me one way or the other.
Nefreet
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Sure thing!
I'll go ahead and flag your question for the Rules Questions Forum. That would be the best place to get an official answer that PFS GMs could reference going forward.
If you were at *my* table, I might currently be inclined to rule that the longer duration of Shaken applies, but that they could also be Frightened for 1 round in addition.
At this point, Pathfinder is so full of overlap that you might encounter multiple rulings until something gets Errata'd or FAQ'd. I wouldn't stress too much until that happens.
EDIT: in the meantime, THIS is your best answer for PFS.