Puppet Master Hammer Mechanic


Hey guys I'm wanting some advice and ideas on a set up me and my GM are working on, we been enchanting a hammer up, and instead of a character permanently with it, we wanted a sort of puppet master mechanic, the hammer is going to be intelligent in it's own way, like a cursed object, when ever a person wields it, the hammer takes over them and that's who the Player will play as, curious if the community has any ideas for the mechanics of it, and what checks to do, draw backs, restrictings, and what ever else. Don't want it broken so of course there be a check on control. :)

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