[Cobalt Sages Creations] Announces: the Viiz Matrices and Species Playtest


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Greetings! Cobalt Sages Creations is a new company - but we have a lot of talent behind us, with some great designers working on our initial project. Although we are brand new, we have been working hard on producing quality work. Right now, however, we need help from some quality gamers. Yes, it is playtesting time.

Our first offering is a setting world called Theia - which is intended to be different from other Pathfinder worlds (and which will also eventually be converted to 5th Edition). The world is a dimensional magnet with magic that literally grows on trees and can be mined from the ground, an alien place where different species mingle. Barshin, the main continent, offers very different takes on dwarves and halflings, and a world where, for example, “common” is not a human language at all.

Which means, right now, we need to test those species and other content, which are also designed to be suitable to slot into your own new or existing campaign world. You can use them in any way you want, adjust them as needed, but for playtesting purposes we’re interested in how they play as they are written and what balance and other problems might come up.

Halflings are humans that evolved to better suit an environment with limited space. Hilada are a standard species modified to become something closer to undead through a ritual to give them nearly eternal “life”. The kashaan are draconic humanoids with some primal tendencies. And viiz matrices are a new type of intangible magical item that requires a consumable for fuel.

The playtest can be found linked here. We are opening this up to playtesting so we can ensure we test balance, playability, and, of course, player interest. Obviously, you can feel free to keep your new character to the end of your campaign!

The document provided includes:

-An overview of the race and its concept, helping players and GMs know how it might fit into their world, including their location, preferred climate, etc.
-Standard and Alternate Racial Traits.
-New Feats for the race and its culture.
-Basic information on culture and physiology so players know how to -RP the race and come up with cool stories.
-Rules and mechanics for the utilization of viiz matrices.
-Basic rules on the fuel required to power viiz matrices.

This is a great opportunity to be amongst the first to play with the halfling, hilada, and kashaan species and to contribute to our creative endeavors. We welcome feedback from all players and GMs.
PDF Link
Text Only Link


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Hey there everyone! My name is Mairn (aka Hal), and I wrote the Hilada & Kashaan race and abilities and the Kashaan's racial feats. I'm going to keep a close eye on this thread so I can answer any questions and fix any problems that I might have overlooked while writing it. Hope you enjoy my work!


Good to have some free Viiz and species playtestin' stuff for Theia out there. ;)

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