(Spheres of Power) Convoker's Hanbook Open Playtest


Product Discussion

Liberty's Edge

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Hello, this is stack. You may remember be from such playtests as 'the Destroyer's Handbook," "the Shapeshifter's Handbook," and "Spheres of Might." I come to you today to invite your feedback on the Conjuration sphere expansion, the Convoker's Handbook.

For those to whom that makes little sense, Drop Dead Studios is producing a series of expansions for the Spheres of Power alternate magic system, each expanding upon a single sphere.

Hold nothing (pertinent) back. Thanks for all your help.


Still no at-will free power? I get that summoning is not something that should be free, but it's there any kind of little widget that could be given? Seems like a better use of space than a class for playing a free summoned creature.


SilvercatMoonpaw wrote:
Still no at-will free power? I get that summoning is not something that should be free, but it's there any kind of little widget that could be given? Seems like a better use of space than a class for playing a free summoned creature.

There are a couple companion archetypes that reduce the spell point cost of your companion. For example, if you have a Familiar companion, your spell point cost to summon is reduced by two. That alone covers the spell point to maintain via concentration, plus the 2nd spell point to maintain without concentration.


I suppose that'd work. Means you can't have both a free at-will and one that costs a spell point without the Extra Companion talent, but I guess that's okay.


Dot.

Liberty's Edge

Pact Master thaumaturge update uploaded.


Dotting.


Good to have some free SOP play-test Convokerin' stuff out there. ;)


I am incredibly glad to see Explosive Companion, as my first thought when seeing Orb was "How to I make Bombs from Final Fantasy?"


The Unbound Companion feels a little off, maybe not weak but definitely not worth levels and race. I think it would be nicer as just a race with an automatic low caster progression for its traits. Adding a feat to make it mid caster and a second to make it full caster traits might make it feel more interesting.


Now that I have time lets explain my thing with unbound companion.
It reminds me a lot of the transformation feat and the shifter's bestial traits. As a whole I think shifter is more solid, gaining a couple misc abilities and a bunch more flexibility.
With Boon Companion form talent the character gets enough caster level to pick up avain form or earth creature with the improved earth creature feat and natural aspect fast healing. Though several nice benefits don't really level and 1 character level is plenty to gain neat benefits.
Which is why something like making it a race with a couple feat to improve it makes the character feat hungry and binds its hands a bit. Heck add a line that only allows form talents at 1st (race gives it already), 5th, 10th & 15th then it could get full caster level for traits since its somewhat bound.
The added benefit of not being a bizarre monster class is nice as well.
As a GM tool I would just allow them to play there companion until the character is resurrected.

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