Zandari
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So, soft cover (intervening allies, enemies, or other persons) contributes a -4 to your attack roll. This replaces the old "firing into melee" penalty. If you can maneuver for a clear shot (i.e., no intervening cover), there is no penalty for ranged combat into melee groups. Conversely, if someone moves and stands in between you and your target, your are now at a -4 for cover, instead of what used to be a -2 for soft cover.
Deadmanwalking
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So, soft cover (intervening allies, enemies, or other persons) contributes a -4 to your attack roll. This replaces the old "firing into melee" penalty. If you can maneuver for a clear shot (i.e., no intervening cover), there is no penalty for ranged combat into melee groups. Conversely, if someone moves and stands in between you and your target, your are now at a -4 for cover, instead of what used to be a -2 for soft cover.
Actually, the cover rules in Pathfinder were basically identical, and not removed by Precise Shot.
But yeah, in Starfinder you're in trouble if trying to shoot directly through someone, but not if you have clear line of sight.
| Zaister |
So, soft cover (intervening allies, enemies, or other persons) contributes a -4 to your attack roll. This replaces the old "firing into melee" penalty. If you can maneuver for a clear shot (i.e., no intervening cover), there is no penalty for ranged combat into melee groups. Conversely, if someone moves and stands in between you and your target, your are now at a -4 for cover, instead of what used to be a -2 for soft cover.
Actually, it's not a penalty to your attack roll, but a bonus to the target's AC. While this is mechanically identical, it's still important to make the distinction, because if you don't, it might happen, if players in their head have different ideas how that situation is applied, that the modifier is applied twice, or not at all:
For example, say I'm the GM, and I know that a monster with cover gets +4 to its AC, but you as the player assume you get –4 to your attack, and in the end we apply both, the modifier is doubled. Or I shoot at your character who has cover, expecting you to add the +4 bonus to your AC, while you think I'd have applied a penalty to my attack roll, and in the end, your bonus is lost. So, in both cases, you have drawn the short stick. It pays to apply this modifier correctly. :)