
magispitt |

What do you guys think of this for a high-fantasy, "nostalgic", character creation? The idea is to allow classes to use everthing at their disposal, so the changes would be:
1. Core classes and races only
2. Everyone starts with 18s in all stats before racials
3. One can only put ranks in skills that are class skills
4. Automatic Bonus Progression but any weapon or armour you use automatically has the associated bonus (i.e. not just 1/day)
5. Background skills
I think a few major problems might potentially be:
1. Clerics and Druids would be very powerful
2. A rogue would be required for traps (unless I'm missing a class that gains disable device as a class skill)
3. People might find all 18s boring (I put it in there so that everyone gets to use all of their class abilities; should I just do something like a 60 point buy so people still get to choose stats but are also very powerful?)
4. People might feel very restricted with skills, this kind of ties into #2 (I put that down so that classes are good at the skills the fluff says they're good at, and to give some niche protection to skillful classes as characters can afford higher intelligence)
To be clear, I'm not actually considering playing a game with those rules (yet); I'm merely brainstorming some crazy character creation mechanisms. Let me know if I missed any potential problems/fixes :)