What are some of your favorite adventures, and what does that say about you?


Pathfinder Society

Scarab Sages

I was just thinking a bit about this.

A very sparse and off-the-top-of-my-head sampling of some of the Pathfinder Society adventures I've enjoyed most include:

"Hall of the Flesh-Eaters"
"The Overflow Archives"
"Destiny of the Sands"
and
"From Shore to Sea"

This strikes me as revealing my proclivities for, respectively, the dark, surreal, epic, and Lovecraftian (which is, of course, the former three all put together).

Scarab Sages 5/5 5/5 **** Venture-Captain, Washington—Spokane

The Elven Entanglement
School of Spirits
Dead Man's Debt
Destiny In The Sands
Way of the Kirin

These are some of my favorites.

Edit: Forgot to add True Dragons of Absalom.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

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My favorites? That's a huge list, but I'll do my best to keep it succinct:

Season 0:

Among the Living:
A great scenario, so long as you're willing to add the work to make the backstory evident to the players. It does take work.

Black Waters:
Super creepy. Excellent scenario, with a fantastic follow-up. Highly recommended.

Our Lady of Silver:
This scenario has set pieces that would make Cecil DeMille blush. Lush scenes with zoo animals escaping, a dramatic court scene, a tireless investigator and a dramatic climax with a worthy foe.

Season 1:

The Jester's Fraud:
Pretty excellent. Combat holds up reasonably well, and the story is surprisingly good.

City of Strangers:
A wonderful double-header of scenarios that explores the underbelly of Kaer Maga, one of the most criminally under-served regions of Golarion.

Eyes of the Ten:
It's really good, and it spans two seasons. The story is a bit dated under current lore, but I like it a great deal. Good combat, too.

Season 2:

Before the Dawn:
This scenario has a great roleplay session followed by the only successful wave-combat scenario that Paizo has ever produced.

Murder on the Throaty Mermaid:
A wonderful scenario that is among my local lodge's favorites. Everybody loves a good murder mystery.

Season 3:

The Frostfur Captives:
This scenario plays goblins at their best. It's an escort scenario that won't get you bored with the escortees.

Sewer Dragons of Absalom:
Another scenario that features just a little bit of everything. Dashing story, wonderful roleplay and some excellent combats that feature unique mechanics. A must-see.

The Gods' Market Gamble:
CSI Golarion. Solve the murder of several Pathfinder agents in one of the most lore-drenched locations in Golarion. I have personally ran this 14 times and look forward to number 15.

The Haunting of Hinojai:
Another supremely creepy scenario with a really well-built final boss with some excellent motivations.

Season 4:

Rise of the Goblin Guild:
I'm not a fan of dungeon crawls, but if you're going to do one, this is the one to do. Be sure to let the possible ally of the PCs be of assistance; she's always a big hit at my tables.

King of the Storval Stairs:
Wonderful combat with a final boss whose tactics are shockingly effective.

Severing Ties:
One of my first scenarios and one of my favorites. Play as Pathfinder agents masquerading as Aspis agents who royally screw up a mission. Delicious.

The Blakros Matrimony:
This was the first of the "Dinner Party" adventures, and while it doesn't hold up as well as a few others in the genre, it's still pretty great.

The Night March of Kalkamedes:
A pretty good mission that involves a lot of creative problem-solving. Everybody who's played this has a good story from it.

The Waking Rune:
I'd be remiss for not including this in my list. The Pathfinders actually get to deal with a Runelord. No takesies-backsies.

Season 5:

The Elven Entanglement:
Wonderfully, delightfully hard combats with some excellent roleplay thrown in. Use this against your experienced players who think that they've seen everything.

The Traitor's Lodge:
This scenario delves deep into Pathfinder lore and has connections far beyond this adventure. Everything seems fair, but extremely fresh and unique.

Scars of the Third Crusade:
There were several scenarios in Season 5 that tried to deal with the psychological ramifications of the Shining Crusade, and I think this was the best of the group. Yes, the mechanics for the GM are extremely clunky, but from a player-side, it can absolutely work, so long as you're willing to make the rules fit the story and not the other-way around.

Library of the Lion:
Entirely possible to do this one without combat. This really rewards Pathfinders for being excellent at their non-combat duties, yet remains engaging.

The Hellknight's Feast:
Excellent negotiation scenario that really elevates the form with its unique combats and interesting NPCs.

Season 6:

The Overflow Archives:
A wonderful fairy-tale story that explains the need for the Dark Archive and presents the PCs with some unique challenges.

Slave Ships of Absalom:
Excellent investigative scenario with some decent combat.

Of Kirin and Kraken:
Excellent dungeon crawl with a truly unique final boss. Again, everybody has a wonderful story from this one.

Season 7:

Bid for Alabastrine:
Excellent negotiation scenario improved by the fact that you have a very concrete and relevant plan that not all influencable NPCs agree with.

All for Immortality:
The new 12-15 arc has some wonderfully exciting adventures that provide PCs with a real opportunity to change the plot of the game moving forward.

Season 8:

House of Harmonious Wisdom:
A truly excellent quest series that has both interesting subplots and a satisfying conclusion. I am particularly fond of this one.

Obviously, my tastes tend to run towards some of the older scenarios due to the fact that I have more experience with them, but I hope that this list helps.

Scarab Sages

Andrew Shumate wrote:
Obviously, my tastes tend to run towards some of the older scenarios due to the fact that I have more experience with them, but I hope that this list helps.

"Helps?" I didn't start this thread for help so much as just as an avenue where we could reflect on, as the title says, what our personal favorites might say about OURSELVES as players and people.

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