
| K-kun the Insane | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Noble Scion can only be taken at first level. But if you are creating a new character at higher levels, so long as it's your first feat, it's fine.
I love Noble Scion for the buff to Knowledge Nobility and the Scion of War. If you're a Charisma based character with higher CHA than DEX, totally worth your first feat.

| Kai_G | 
Noble Scion can only be taken at first level. But if you are creating a new character at higher levels, so long as it's your first feat, it's fine.
I love Noble Scion for the buff to Knowledge Nobility and the Scion of War. If you're a Charisma based character with higher CHA than DEX, totally worth your first feat.
Yes, I'm creating a higher level character and taking Noble Scion at 1st level. I'm interested in any uses for Noble Stipend though.

| Sotuanduso Storm | 
 
	
 
                
                
              
            
            Well, the feat seems like it would be a lot more useful than profession checks, and you don't even have to spend 8 hours a day. I would consider that worth a feat slot.
Perhaps you could hire workers to craft equipment for you? 3 sp/day of crafting plus 1/3 the price of the item doesn't seem bad, but they might charge you more for 'cheating the system'. Either way, as long as the price doesn't go over the full value of the item, you are saving money.
Also, you could improve your lifestyle quality to Wealthy, and if the GM allows it, have a yard sale, gaining up to 2.5 gp for every 1d10 minutes you spend searching for items. This could get you 100 gp in 40 minutes, if you get really good rolls and have customers lined up. The longest time it could take to get the items is almost 6 hours and 40 minutes. So, with 8 hours of work, you get an average of 87 items, each sold for 2.5 gp, leaving you with 217.5 gp. Repeat that 5 days a week for 4 weeks (about a month) and you get 4,350 gp, a profit of 4,250 gp. Add in hirelings to multiply your profits. Although, granted, the GM will most likely overrule this, as you are only paying 100 gp per month to buy this stuff, and items are supposed to be sold for 1/2 price, so your sellings would be limited to 50 gp/month, and then you don't get the other benefits of wealthy living.
You could obtain invitations to plot-important events, like a banquet with the king to tell him what the villain is up to. And then pay for an army to arrest the villain with the help of the town guards. And while you're at the banquet, why not stick a few silver spoons in your umbrella when nobody's looking, and then sell them for a profit?
Or, you could just enjoy a generally luxurious lifestyle to lure the master criminal to try to rob you, while the entire police force (which you hired) is hiding in your safe to arrest the criminal as soon as he breaks in.
Just a few thoughts. I think this feat's primary use would be for plot hooks, but it's still worthwhile.
 
	
 
     
    