DireMerc |
I need to borrow a dungeon that is challenging enough for group of 5 10th level adventurers.
The game has been running for about 4 years now and I planning on sending them into a dungeon to retrieve a treasure. I have a lot of stuff worked out such as a rival npc gang and a trap I want to add somewhere I just need a fleshed out dungeon with maps I can use for any module of adventure path I will just buy the pdf.
I'm looking for something like a large maze full of traps and wards like a mummy's tomb or something. I have been looking into modules and paths but if someone can point me to a good one that would be appreciated.
So far I thinking of using the dungeon from seven swords of sin and increasing the difficulty for them.
Previously they complete mask of the living god and then the city of golden death and they are now getting ready for a showdown with Rasmir himself I need something to keep them busy for a while and level them up a bit more while I prepare the final chapter.
John Napier 698 |
Well, if you're looking for mazes in general, I'll tell you how to make them.
1) Take a sheet of graph paper and draw (in pencil) the borders of the maze area.
2) Lightly draw ( again, in pencil ) the correct path through the maze, from the entrance to the exit.
3) In pen, begin drawing the dead ends off the correct path. Ink in the borders of the maze.
4) Lightly erase all of the pencil marks.
This method has always worked for me. I hope it helps you.