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Gutsigrit |
My first question in regards to Spiritual Weapon is how far can the weapon be moved if directed? I know that it cannot go outside the spell range without it returning to your side but can you move it for example 100ft in a round to go to the enemy you want it to attack?
Secondly, if you use a move action to direct the spiritual weapon, can the spiritual weapon be used to attack an opponent as well as still allowing your character to have a standard action to attack or cast as well all in the same round?
Thirdly, I am a bit confused with some of the wording. “If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers.” But then in the next paragraph it says “Each round after the first, you can use a move action to redirect the weapon to a new target. If you do not, the weapon continues to attack the previous round's target.” Don’t these two statements contradict each other? It first says that if you are not directing it, it will return and hover by your side but in the second sentence, it claims that if you do not direct it, it will simply just attack the same target again from the previous round.
Hopefully your answers can help clarify my confusion. Thanks in advance.
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Andarion |
1. Since there is no movement range given, it is basically an instant teleport. So it can be at the far end of the spell range and as a move action can be redirected to the far end of spell range the opposite direction.
2. Yes, you can redirect spiritual weapon as a move action, have it attack, and cast/attack something yourself in the same round.
3. They do not contradict each other, it is just how you are looking at the spell. When you first cast the spell, you direct it to attack a target. The next round, if that target is up still, you original directions remain in effect. If that target is gone, you must redirect it elsewhere. If you do not redirect it, it will then teleport back to you.
Spiritual Weapon is basically a minor summon creature.
You summon it and say, attack target A so that is what it does. It does so to the best of its abilities based on the spell description.
The next round you can either leave it be, in which case it follows the original directions (and is therefore being directed), change its target as a move action, or call it off (although some may disagree with that statement) as a move action.
This repeats until the fight is over or the spell duration ends.