Maybe it's just me, but I feel like there's something missing from the line up of classes, and it's a melee character. I know they keep making the comparison with a barbarian vs a soldier, but I think we're missing that kind of character. Specifically Drax and Groot, from Guardians of the Galaxy. While Groot is obviously a special case, you can't really make a competent Drax-style character from what we've seen, unless there's a Soldier archetype, but Drax doesnt feel like a soldier.
Same for Thanos. I know he's the badguy, but I'm not really sure there's a way to make a similar kind of character. Warlord class or something, that would work for either of those character types. I know it's still early, but does anyone else feel like that?
It's the very first lineup, and both the Solarion and the Soldier can be played as melees. I would imagine that depending on your companion you could also do a melee engineer for flanking goodness with your robobuddy.
Making e.g. a Vesk melee Soldier that feels like the Destroyer would probably be more a question of style and background than a mechanical problem. I mean, what do you know about Drax beyond that he is a strong, dim-witted dual wielder? And I would be very surprised if that isn't an option to go with soldier.
Drax would be a soldier. A warlord type would be envoy..
This honestly sounds like a 'what's in a name?' problem rather than a class problem. Something that strikes every edition of D&D (and pathfinder).
If the class name were something else but exactly the same, would it seem missing? Warrior rather than soldier, for example?