
Ridiculon |

Scenario: party encounters small pack (flock?) of flame drakelings. Party proceeds to slaughter or be slaughtered. Last drakeling, martial takes a shine to it and manages to catch it in a metal pot with a lid, chains the lid shut and takes it back to town.
Martial wants to tame and train the drakeling basically.
Its disposition is at -3, it has an INT of 6, is there anything the martial can do to get this thing on his side after participating in the slaying of its family and carrying it several tens of miles in a pot?

Dave Justus |

They can't be 'tamed' any more than you could 'tame' a person. Diplomacy could adjust it's attitude, intimidate could make it behave.
It isn't real smart, but it is a sentient creature, speaks a language and is certainly able to remember what has happened to it.
Whether that can be overcome is up to the GM.