HV and WBL


Hell's Vengeance


Yes, another AP Loot vs Wealth by Level question!

My group is about to start book two. So far, they're behind the WBL chart quite a bit. They're not terribly grumpy about it, but the two meleers are dreaming of nicer armor and weapons. (Especially after getting their butts handed to them by the Angel Knight!) I figure when Fex gives them the 1,000gp 'advance' I can bump that up if needed, compared to just hand-waving it and giving them "Money For Nothing".

Those of you further in, how does the loot flow rate go? Should I add more in now (Each PC only has acquired about 1500gp each), or does everything work out As Written in the modules? If you adjusted the loot, how much did you add and/or did you just add cash, or did you fine tune the 'drops' so the actual items were more useful to the party?


This time they defeated the Angel Knight. (By the skin of their teeth, though!)

So, she had 650 gp on her, plus her armor, sword, shield.

That combined with Fex's advance, they should be alright for awhile. I think what I'll do is just tweak the drops to have items they could use and/or make sure the shops have particular items they are looking for, and if the gold is light, I'll just add a bit to each printed amount. These particular players are pretty good about not abusing an 'open market' so I'm not too worried about them going nuts and buying (un)Holy Avengers and The One Ring. I'm more worried that they'll run into something that say, has DR/Adamantine, and they can't afford one weapon, nevermind one for each PC that would need it.

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