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Reporting
I have added each GM (including backups) to the Delegated Reporter list. This allows you to simply issue chronicles and report the data like a normal session.
Event name: PbP Community Multi Table Special II
Event number: 85936
If you have any issues/dramas/etc please let me know.
Boon rolls
Each table is entitled to boon rolls.
Each GM & Player may participate.
A boon is won on a 1 or a 20 on a d20.
If a boon is won, the winner needs to roll 1d3.
Please send me just the thread link to the win.
I will post in that thread, and get the boon to the player/gm.

GM Fuzzfoot |

I'm sorry - I am confused by that last overseer message. What does GM- M5 info mean?
My group (who has slowed to a crawl) was already past M1, but not yet to M5. Do they just continue, or am I meant to jump them to M5?
(I am working with little coffee in the veins, so excuse me if I am just missing it...)

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As a player I have a question that might be best for Shifty to rule on. What happens if I use a teleportation effect to try and just bypass these elementals and touch the guy?
I'm assuming the scenario wants us to hit things for a bit, so I don't want to screw anything up. Especially if the scenario doesn't have a way to handle players doing that, but I feel like if my character has the means to do it and end the contest, he'd certainly try.

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Out of curiosity, will we be skipping the 'everyone rolls until a 20 shows up' part at the end or do you have some sort of alternate conclusion in mind?
There is an alternate conclusion. We have an adaption of the scenario for PbP:
Overseer Posts Overseer text in both columns on page 46 - skipping the Roll a natural 20 roll race between the two overseer sections. Instead the Overseer should roll against a list of tables and pick a “winning” table at random. Then the Overseer should pick a PC name from the “winning” table and insert it into the second part of the overseer text. Example “From the throng of warriors, a single arm reaches forth and <insert PC name here> touches the Emissary. Slowly, he opens his eyes...”.
So, we're not rolling. Shifty is.
Hmm

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@GM Kashka - Boon Roll, historically it is GM first.
@GM Fuzzfoot - I was posting up the link early so it can be easily found when you get there, not that you are expected to be there. Please progress as normal :) There's always these super quick groups speeding along so I need to get these things in ahead of them. As it is, three tables have already whumped their first wave.
@Sir Godfrey - this question comes up every time, everything from teleport, to D'Doors, to Invis and running. I'm taking it as an assumption that his amazing tardis-like elemental sphere and rune-etched steps on the dais are "plot magick'd" to prevent such chicanery. Similar to how there are current over 100 Pathfinders and 60 Elementals (ranging from Small to Elder) in that room right now. The only way this works is with some handwave, otherwise the blast effects and crossfire would be wasting junior Pathfinders left and right, in the same way the second wave would also be being hit...

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Elemental wave reporting:
HEREOutput/Results
HERE
Count is 6/12
Once we hit 9/12 the first wave for all tables is destroyed, and the players not already engaged with the second wave can move to the second wave.IF in the meantime someone defeats their SECOND wave, please report the name of the person who got the final hit to me ASAP.
There is no 'third wave' :)

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So uh... our GM hasn't done an in character post since Friday, and an OOC post on Saturday was the last we've heard of him. We actually never got to do anything with the elementals and missed that entire part.
If he doesn't get in touch with us by the end of today I will probably come asking for a substitute so we don't miss the finale.

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@Sir G - Noted. I had a look at the chat logs and the timing, unfortunately by the time all the OOC and Diplomacy checks had taken place some of the other tables just rolled through blisteringly fast.
If your GM isn't on deck in the next 12 hours let me know, but I suspect this fight will be on for a few days :)

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The Room should not have been pushed forward by one "blistering" table.
Once 75% of the tables have vanquished the first wave of elementals, the Overseer GM announces that contestants have broken through the wall of elementals.
they shouldn't have been allowed to move to the platform yet.

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The scenario is funkily written.
When each table has defeated the first wave of elementals, the Table GM should send a runner to inform the Overseer GM of their victory while the rest of the table moves directly into combating the second wave.
So once they drop their first wave, they move on to the Second wave.
Then,
Once 75% of the tables have vanquished the first wave of elementals, the Overseer GM announces that contestants have broken through the wall of elementals.
But also says:
To break through, each group needs to defeat the second wave of elementals in its subtier.
So 75% first wave defeat shuffles all remaining groups up to the second wave.
Where the problem arises is that some groups mowed the first wave rapidly, and then following the instructions first paragraph engaged and dropped the second wave. This is another funky instance where the scenario could use some editing.I don't think they anticipated rapid tables blitzing the waves so quickly, but it seems to happen frequently in PFS so it might be another thing best left out of future scenarios.
***
On that note, there will be some bright sparks (100% chance) who will also come up with "but we just have to touch the guy" concept and start running around trying to bypass the defenders and touch the Emissary.
Until he drops all the magic around him, they can't touch him... hands go through etc
He only becomes 'real' when he triggers his lightglobe schtick
In the meantime, it should be looking like THIS - There are presently no less that 110 duking it out on that platform or thereabouts.

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That's a very old movie. lol
I am firmly of the opinion that this whole scenario was written on a weekend long booze-fuelled bender watching a series of late 70's to mid 80's Martial Arts flicks interspersed with the back catalog of Hal Needham films (Cannonball Run etc)
It would explain not only the content but all the errors too.

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I think each table is required to finish their final elemental before they can move onto the monk encounter, even if a table triggers the final encounter early. Keep me updated of the overall pace of the finale. I'd rather not have my table cause a sudden end to the scenario before everyone else has a chance to experience it. I'll slow down my pace a bit if needed. Or make sure that when I 'send a runner' to 'inform the overseer of a success' that he might 'trip' on the way 'there.'

GM Fuzzfoot |

Not complaining, just an observation:
I think the problem isn't (just) the scenario, but the translation to PbP.
I think the race through each wave or section is more even paced at a convention because tables can only move so fast. You may have fast and slow variations, but the difference between them will not be huge.
With PbP, my group has been slow through the entire mausoleum when compared to the pace set by the overall progress, but they have been pretty spot-on for a normal PbP scenario. So if they post 2-3 times a day, that would be a fast PbP rate by most standards. But I have seen some groups in these specials hit a rate of 2-3 per hour. They are just going to churn through a whole lot more action, and in this case, there isn't really anything to slow them down.
I think if the special were written for this format, they'd have done some things differently, but at this point, we will just try to hang on!

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Not complaining, just an observation:
I think the problem isn't (just) the scenario, but the translation to PbP.
I think the race through each wave or section is more even paced at a convention because tables can only move so fast. You may have fast and slow variations, but the difference between them will not be huge.
I dunno, I have run YoTSL and BuA a few times now in both PbP and F2F and player speed is vastly different. I recall on one BuA we still had some people having long and involved chats about what they are going to wear at the Opera and metagaming so hard that the curtains came down during their first round of actual combat. Players stop and debate rules, have side chatter, take ten minutes to make a decision as they equivocate, and the higher the level of players the slower they get to take a turn due to the complexity. In Runecarved Key a couple of weeks ago we had such a mismatch of table speeds I had to check with the GM's if they were running the correct encounters.
Now aside from the dithering, PbP removes a lot of the barriers to time, so that is over to the players, but the time is infinite so people have to take actual action - I appreciate where it was coming from but maybe a Diplomacy check and a conversation with the Elementals was not the most 'forward charging' move, and that's what specials are about - hard charging and active decision making. On my tour around I see an awful lot of OOC Q&A that could have been avoided - there is a distinct lack of 'contingency posting'.
What I mean by contingency posting is that Players can speed things up by giving if/then information in the post, rather than ask a question and await an answer then post an action - which takes significantly more time. In a normal game, ask/reply/do can add one to two days to the resolution of an action. If they are worried about a variable, they can really help out by posting an if/then post.
Anyhow, its a special and yeah we need to remain flexible I suppose :)

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I think each table is required to finish their final elemental before they can move onto the monk encounter, even if a table triggers the final encounter early.
Is this true? If so, I have some major retconning to do.
Also do they keep fighting monks one at a time, or do they start rolling for 20's after they defeat the one monk?
EDIT: As a data point, my group has been on pace or pretty much the entire scenario, however, they did not even have a chance to engage the 1st wave before the 2nd wave was defeated. In fact, they defeated Judge Heng early. *shrug*

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My table just happened to have an oracle with dismissal. As a result, the 2nd wave was done in a single round. Save or bye. It apparently chose bye. This sort of thing has happened to me in face to face specials as well and honestly is just an issue with specials in general. I don't mind success being determined quickly, but I do get a bit annoyed with how it prevents other tables from experiencing sections of the scenario. I would not at all mind if the overseer just sent a runner and/or PM to say "pause, we're going to give other tables time to experience this section."
Honestly, this is my first time being on the 'causing' end of this problem rather than 'receiving' end, but I've been there both in PbP and F2F specials.
Is this true? If so, I have some major retconning to do.
I'm not entirely certain. That section is a bit awkwardly worded and that was just my interpretation of it. In some ways its contradictory since it says to finish the second wave in the same breath as saying to move onto the final act. I'd suggest avoiding retcons unless you think that the players are losing part of the experience.

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I'd suggest avoiding retcons unless you think that the players are losing part of the experience.
Given my player table also skipped past the elementals at the last announcement, I'm hoping I did it correctly.
My concern about skipping if not suppose to, would be more about giving the players a free pass. I can tell you that my PC is happy to see the three HUGE elementals go bye-bye.