Combining Compatible Components - Magic Sub-School Specialization


Rules Questions


This is a really quick question, as I cannot find anything that would indicate one way or the other:

Is it possible to combine two (or more) magic sub-school specializations, provided said sub-schools do not replace the same power from the base school (i.e. they would be have to be compatible). The rule for similar situations is that you can do this sort of thing, provided there is no incompatibility, such as combining class archetypes.

I was interested in combining the Extradimension and Teleportation sub-schools of Conjuration. One replaces Summoner's Charm, the other replaces Acid Dart. By similar standards, they are compatible.

Does anyone know if this can be done?


Nobody? Nothing? Nada? Hello? *bump*

Incidentally, I'm inclined to believe that you cannot combine sub-schools, even if they are "compatible". That said, I don't see any good reason why this wouldn't be plausible.

I would love to tack "Extradimension" onto my already Teleportation specialized School Savant Arcanist. Certainly the Summoner's Charm ability has more general usefulness, but the Reshape Space ability meshes better with my character concept.


bump!


Bump!

I'm surprised that nobody has had any input on this!

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