Knowledge [martial]


Homebrew and House Rules


So I'm making this thread because in the other thread I made regarding skills, Cyran stated that he invented a new knowledge called knowledge [martial]. It intrigued others as well as myself, so I'm putting this thread up for two reasons: 1) to get Cyrad to tell us more about his original concept and maybe provide a chart of examples and 2) to open a discussion for individuals to add their own dash of spice to this idea.

The original knowledge thread can be found here.


Did you mean Ciaran or Cyrad?

;-)


Editted to correctly mention the name. This NEVER HAPPENED. *casts modify memory*

Verdant Wheel

Though I am neither person, taking a cue from Spellcraft:

Warcraft
Identify Feat - (*immediate, 15 + enemy BAB) Identify combat feat as it is being used
Counter Maneuver - (ready action) Identify and then counter combat feat for 1 round
Read Opponent - (free, 20**) Determine opponent’s rough base attack bonus (faint, moderate, strong)

Notes:

Spoiler:

*I changed the counterspell rules in my game from identifying as a free action to an immediate action - thus too with above.
**I use a different "Psychological AC" in may game instead of a flat "20" here.


Knowledge: martial is from the Path of War series.

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