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![Chief Sootscale](http://cdn.paizo.com/image/avatar/PZO9031-Kobold.jpg)
The draconic druid archetype's wildshape is kinda wacky. Until level 10, you just get +1 natural armor and a 1d6 bite attack for each use of wild shape, for the 1 hr per level. At 10, it states that your wild shape, if you use two uses, acts as form of the dragon I. My player wants to make sure that this still lasts for 1hr per level. I'm inclined to say yes, since it gives up a LOT, and it doesn't say otherwise, and wild shape lasts for 1 hour per level.
Second question, since he turns into a dragon, he is asking if he needs natural spell to cast. My inclination again, is that he does not. Dragons are capable of speech, and somatic components, and can still wear various magic items such as belts and rings and bracers, so he could hang his spell component pouch from a belt and be fine.
Just double-checking to make sure I'm not off base here.
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Drahliana Moonrunner |
![Shalelu Andosana](http://cdn.paizo.com/image/avatar/PZO9050-Shalelu_90.jpeg)
I'll say this.
First question: if there is no stated change to the duration, then you're right.
Second question: If the druid does not take natural spell, he'll have to do the whole hand off my components to someone else than somehow hang his pouches on his draconic body after wild shaping and then cast.
Getting the dragon shape does not give you the Eschew Materials feat, whereas natural spell allows you to use spell components and foci even when they are melded into your form.
Spend the feat. it's worth the trouble you save.
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![Rimon Fessel](http://cdn.paizo.com/image/avatar/PZO90106-Rimon_500.jpeg)
Yes, I would agree that it lasts for hours per level.
I would still require Natural Spell. Dragons are capable of speech and gestures, but the druid might not be used to casting with claws. It also makes it easier when you don't have to find a dragon-sized belt for a component pouch.
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![Chief Sootscale](http://cdn.paizo.com/image/avatar/PZO9031-Kobold.jpg)
Fair Enough! Though polymorph does state that the items that can be worm by the creature, change, they do not meld. So the magic item slots that dragons have, their items wouldnt change significantly. I'm thinking bracers, amulets, rings, and maybe even goggles/glasses. the rest of the stuff most likely would. though he's talking about getting saddle bags XD
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Drahliana Moonrunner |
![Shalelu Andosana](http://cdn.paizo.com/image/avatar/PZO9050-Shalelu_90.jpeg)
Fair Enough! Though polymorph does state that the items that can be worm by the creature, change, they do not meld. So the magic item slots that dragons have, their items wouldnt change significantly. I'm thinking bracers, amulets, rings, and maybe even goggles/glasses. the rest of the stuff most likely would. though he's talking about getting saddle bags XD
Which means he has to spend rounds getting rid of the gear, doing the wildshape, and then picking up the gear and re-equiping it. It also would fit only one form particurlarly well, and badly fit the other.
Spend the feat.
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![Chief Sootscale](http://cdn.paizo.com/image/avatar/PZO9031-Kobold.jpg)
Sadly I'll have to disagree. I looked up polymorph again to make sure my thinking was correct. Polymorph states...
"When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function). Items that require activation cannot be used while you maintain that form. While in such a form, you cannot cast any spells that require material components (unless you have the Eschew Materials or Natural Spell feat), and can only cast spells with somatic or verbal components if the form you choose has the capability to make such movements or speak, such as a dragon."
Look at the last sentence. You can still cast just fine. you would just need to drop your component pouch on the ground, or have someone else hold one for you until you change. Considering it is 1 hour per level, that's not unreasonable. If the character had access to ANY other wild shaping, I'd agree with you, just get the Feat, but considering they can ONLY turn into dragons, it seems like a waste.
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Drahliana Moonrunner |
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![Shalelu Andosana](http://cdn.paizo.com/image/avatar/PZO9050-Shalelu_90.jpeg)
Sadly I'll have to disagree. I looked up polymorph again to make sure my thinking was correct. Polymorph states...
"When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. Items that provide constant bonuses and do not need to be activated continue to function while melded in this way (with the exception of armor and shield bonuses, which cease to function). Items that require activation cannot be used while you maintain that form. While in such a form, you cannot cast any spells that require material components (unless you have the Eschew Materials or Natural Spell feat), and can only cast spells with somatic or verbal components if the form you choose has the capability to make such movements or speak, such as a dragon."
Look at the last sentence. You can still cast just fine. you would just need to drop your component pouch on the ground, or have someone else hold one for you until you change. Considering it is 1 hour per level, that's not unreasonable. If the character had access to ANY other wild shaping, I'd agree with you, just get the Feat, but considering they can ONLY turn into dragons, it seems like a waste.
ONLY turn into Dragons... If you can turn into a Dragon, why would you want to turn into ANYTHING else? I assume a druid going this route would acquire the attitude of a dragon as well.
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Drahliana Moonrunner |
![Shalelu Andosana](http://cdn.paizo.com/image/avatar/PZO9050-Shalelu_90.jpeg)
player attitude is not necessarily consistent with what a character would logically do... remember that Dwarven cleric of Sarenrae in that other thread that is a Dwarven murder hobo first and a worshiper of Sarenrae little if at all...
Referring to the antics of a amazingly bad player to bolster an argument, is a reach worthy of Reed Richards.
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![Chief Sootscale](http://cdn.paizo.com/image/avatar/PZO9031-Kobold.jpg)
Klorox wrote:player attitude is not necessarily consistent with what a character would logically do... remember that Dwarven cleric of Sarenrae in that other thread that is a Dwarven murder hobo first and a worshiper of Sarenrae little if at all...Referring to the antics of a amazingly bad player to bolster an argument, is a reach worthy of Reed Richards.
I think you misunderstand what I'm saying. the archetype takes away the ability to wild shape completely and replaces it with the ability at tenth level to wild shape as if form of the dragon I. then form of the dragon II at 12th. Those are the only shapes that the druid can possibly turn into, no beasts, no plants, no elementals. I'm looking at the mechanically, since the dragon polymorph allows casting (not in question, since it mentions exactly that form as an exception to the rule), and the only issue is the spell components melding with the wearer, Natural spell is not required in order to cast as a dragon. The wild shape is hours per level, so there is really no reason to spend the feat, as you can simply put down the pouch, polymorph, and then pick it up and carry it on a little dragon belt or something for the 10+ hours you'll be in the form of a dragon.
It's not really gamey, it's not munchkiny, it's just what the rules say. The level of vitriol confuses me, personally. the character is giving up the immense power and versatility of beast shape, and elemental body, for simplicity (he doesnt want to mess around with dozens of different forms and stat blocks). I'd say the character is already less powerful than a straight druid, ESPECIALLY before level 10. What I was asking for, was a rules answer, not if you approve or not.