How do I make the most out of Haunted Fey Aspect?


Advice


First time playing Pathfinder. Any tabletop at all really. I'm running a half-orc sorceress and I took an extra cantrip with the human favored class option instead of more HP. My GM has already houseruled that everyone rolls max on their hit die for each level and we started at level 2, so I figured I could afford to get more spells to play with. I went with Haunted Fey Aspect mostly because I had visions of Galadriel while reading the description. You know which scene. Which is awesome for flavor purposes, but upon re-reading the spell it actually seems strictly worse than just having the one HP.

I don't know if I'm reading it right, but Fey Aspect seems to only apply the DR to one opponent even though it's a personal cast and not targeted. I already know the DR vanishes after I'm damaged, so do I need to pick someone ahead of time or is that just stated in order to keep me from laughing if I get surrounded and everyone who hits rolls a 1 on their damage die? (Not that I wouldn't laugh out of sheer relief anyway in that case.)

Now, I plan to keep the spell, so even if it really is that limited I'll deal for the fun of messing with people in social situations or when intimidating, etc. That said, if anyone has some bright ideas to make the spell more mechanically useful I'd appreciate them.


that thing is not very good, even as cantrips go. You have to dedignate a foe, and it absorbes 1 hit point of weapon damage from the foe before ending... I guess you have better use to make of that action, retrain this cantrip and choose a better one.


I really don't care so much about the action economy of the spell, because I want it for out of combat reasons. I was mostly trying to see if anyone had a way to make the spell actually be useful or become useful with a little effort, since I'm too new to the system to know if there's a trick I can apply. I might end up retraining it if I don't see myself using it out of combat that much, but right now I like the fun it (theoretically) adds.


If you'd be willing/able to reroll Gnome there's a whole feat line based sound the spell called Haunted Gnome, haunted Gnome assault, and haunted Gnome shroud.


Okay, that's actually pretty cool. I'm really attached to my character concept, since I've spent a lot of time on her backstory, but I will definitely remember those feats for future characters.

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