[Drop Dead Studios] Spheres of Power Nyctomancer's Handbook open playtest thread


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Hello, all! I am sure many of you are aware of the line of single-sphere handbooks being published by Drop Dead Studios for their Spheres of Power alternate magic system for Pathfinder. I am the author of the upcoming handbook for the Dark Sphere, currently titled the 'Nyctomancer's Handbook'. In the interests of making a better book--and merely embarrassing myself on various message boards rather than in physical print--I present you with the playtest of the work I've distilled from my blood sweat and tears (mostly tears). Please burn it to the ground with your reasoned critiques, that it may rise, phoenix-like, from the ashes. Or some other self-gratifying simile!

Nyctomancer's Handbook Playtest

Feel free to leave your comments on the google doc itself, here, or both. Content, rules mistakes, rules interaction, copy editing, and any other pertinent errors or issues are fair game. All replies will be read and considered, even if I don't respond to each in detail (though I'll be active in the thread and will likely respond to most of them).


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Pathfinder Lost Omens Subscriber

welp, i'm sold, Darkshaper + invidian = The Darkness.


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Bandw2 wrote:
welp, i'm sold, Darkshaper + invidian = The Darkness.

Watch out for magic missiles.


Good to see some free Nyctomancy play-testing stuff out there. ;)


Cross post from gitp.

1. So Penumbras place a shadowy "aura" around a specifically targeted creature, as opposed to creating an area effect. This would be used to target 1 specific creature in an area rather than every creature around it.
Shadows target a specific shadow and applies effects to it. Correct?
If so, then

Shadowed Mien (Shadow)
You may spend a spell point to make your penumbra resistant to low-light and darkvision, though the target can see out of it normally. This hides distinguishing features from observers and grants a bonus of ½ your caster level to Bluff checks to lie or feint, as well as to Intimidation checks to demoralize. Sense Motive checks to get a hunch about your penumbra’s target have their DC increased by ½ your caster level.

Should be a Penumbra rather than Shadow, no? It appears to surround a target in an aura of darkness.
Unless the intention is for it to modify an existing Penumbra that you cast separately...
I think it's just a typo.

Would Black Lung be too powerful as a penumbra?

Shadow Tag could possibly be a Shadow talent, no?

Tenebrous Legerdemain (Blot, Darkness) seems like it should/could be a Meld effect instead...
But I guess if it was a Meld effect it'd take two turns to set up instead of 1? Meh.

Obscure Passage + Event Horizon sounds AWESOME

Suggestions for new talents: [Some of these might already be available, just going off the top of my head here, since Shadow now has a lot of different subtags to fill. A lot of these are probably redundant or are do-nothings. I just don't want one subtag to have far less talents than the others, you know?]

SPOILER:

Hide

Anchoring Darkness (Shadow)
You may spend a spell point to imbue a target's shadow with a bit of your magic. The shadow pulls its owner, decreasing its speed by X.

Suffocating Darkness (Penumbra)(Meld)
The target becomes unable to breath while in areas of your darkness/Your penumbra takes the form of a shadowy hand clenched around the neck of your target
As per the Suffocate Void Kineticist Talent

Venerating Darkness (Penumbra)(Meld)
Your darkness replaces oxygen around your target.
Nourishing darkness fills the lungs of any creature within this darkness effect, eliminating their need to breathe, as per No Breath

Protection has this ability, so I don't know.

Black Tentacles
I'm not sure how to go about this. Maybe a Dark + Conjuration ability Dark + Destruction Form? As far as I know, Dark has nothing to duplicate the effects of Black Tentacles, which seems weird to me. Bonus points if you have it apply to a Blot or Shadow rather than a standard Darkness cube.

Polka Dots (Penumbra)
Your darkness allows attacks to slip right through you with ease...
This would apply a miss chance to attacks against you. Basically you'd be making tiny patches of Obscure Passage/Stygian Immersion on your body.
Or more accurately, you'd just be applying Darkness's standard miss effects to yourself and only yourself.

Titan's Shade (Shadow)
Enlarge a shadow for some purpose/Transform a shadow into the shadow of some other creature...for some purpose

A more limited form of Melt into Shadow? It's a very cool ability, and could do with being behind less gates.

Directional Shadow
Be able to control the direction your shadow faces so that it's always in whatever square next to you that you want? Why? I don't know.

Multiple Shadows
Instead of 1 shadow, you'd have 2! Why? I don't know.


what no racial option for Caligni? I am disappoint.


SPOILER:

Okay I figured out a few of the ideas

Multiple Shadows = Increases your AOT per round/Makes it so that you cannot be flanked.

Directional Shadow = A Dark/Destruction combination talent. Imbues your shadow with destructive force, and any creature that ends its turn on your shadow takes a very limited destructive blast. Combined with Multiple Shadows it could hit lots of people around you.

Titan's Shade = A Dark/Alteration or Dark/Enhancement combination talent. Transforms your shadow and gives you limited abilities by changing your shadow's shape instead of your physical appearance. Combined with Multiple Shadows it could give you quite a few abilities I guess?

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