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Originally, I was going to create a a PFRPG version of Traveller using some of the T20 Rules. Alas, I scrapped that as I was hoping to incorporate other Sci-Fi staples into it such as shielding, FTL communication, Teleporters, et cetera but the actual T20 rules seemed to not allow for that to be easily added. I look forward to what comes of this and hope to see "sneak peeks" soon! Thank you guys for including this but please make the rules flexible enough that "home grown" campaigns can be easily run with these rules. You see I am a fan of the SyFy show "Dark Matter" and would love to see rules to help me make a Table Top RPG setting. Thank you all!

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Originally, I was going to create a a PFRPG version of Traveller using some of the T20 Rules. Alas, I scrapped that as I was hoping to incorporate other Sci-Fi staples into it such as shielding, FTL communication, Teleporters, et cetera but the actual T20 rules seemed to not allow for that to be easily added. I look forward to what comes of this and hope to see "sneak peeks" soon! Thank you guys for including this but please make the rules flexible enough that "home grown" campaigns can be easily run with these rules. You see I am a fan of the SyFy show "Dark Matter" and would love to see rules to help me make a Table Top RPG setting. Thank you all!
Yeah, I was trying to do a Star Wars setting for PF but life got in the way.
This will make it a lot easier.I can wait a year.

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Kevida wrote:Originally, I was going to create a a PFRPG version of Traveller using some of the T20 Rules. Alas, I scrapped that as I was hoping to incorporate other Sci-Fi staples into it such as shielding, FTL communication, Teleporters, et cetera but the actual T20 rules seemed to not allow for that to be easily added. I look forward to what comes of this and hope to see "sneak peeks" soon! Thank you guys for including this but please make the rules flexible enough that "home grown" campaigns can be easily run with these rules. You see I am a fan of the SyFy show "Dark Matter" and would love to see rules to help me make a Table Top RPG setting. Thank you all!Yeah, I was trying to do a Star Wars setting for PF but life got in the way.
This will make it a lot easier.
I can wait a year.
Me too, my friend. Me too!

Rockwell555 |
Whereas I am looking forward to it as well, a part of the 'Old Crotchety Gamer' in me feels kind of resistant.
Don't get me wrong, I love Pathfinder and its rules system. I've even bought a couple of .pdf modern/sci-fi conversions of the rules at the various online gaming stores (but was not quite happy with any of them).
Once I commit to a system, though, it usually takes a LOT of effort for me to change.
When 3.5 came out, I didn't buy any of the books for that system, preferring to stick with 3.0 (well, except for the Expanded Psionics Handbook, since I'm a big goob for that rules set ^_^).
I finally switched from 3.0 to Pathfinder as my base 'fantasy' rules set. Still, though, I prefer the D20 Modern rules set for my Modern/Sci-Fi rules (they even did a version of the Star Wars setting that was more or less compatible with D20 Modern).
Although it would take a bit of work on my part, I could reasonably adapt the Modern rules to Pathfinder.
However, like I was tryingn to do with Ravenloft, Pathfinder will probably do it much better with StarFinder (as they did with Horror Adventures).
So yes, I'll probably break down and buy the main rulebook when it comes out, but not pump as much money into that rules set as I have with Pathfinder (although if they come up with good starship construction rules [ala the old Traveller game]], I'll probably pick up that).

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Rockwell555
I too a\enjoyed Traveller's ship design even with T20. However, there wer certain sci-fi staples (shields, FTL Communications, et cetera) that the rules didn't a;;ow for and were difficult to implement. Boy, do I ever get a ton of hate heaped upon me when I asked for suggestions on how to implement these things from "old schoolers". Anyway though I will just get the core rules first and see how it goes.