adding the Weapon Training class feature for the Kensai Magus


Homebrew and House Rules


Despite my wishes I know this will never happen....BUT it makes so much sense

Kensai Archetype description:"A kensai spends his life focusing his training and meditation into a rapturous perfection of the use of a single weapon, which is usually but not always a sword, channeling his arcane might through it in a dizzying and deadly dance beyond the abilities of even the greatest of mundane warriors. "

myrmidarch weapon training:
Weapon Training (Ex)

At 6th level, a myrmidarch gains weapon training, as the fighter ability, adding an additional weapon group every six levels after 6th (to a maximum of three groups at 18th level) and increasing the bonus on attack and damage rolls for weapon groups already chosen by +1.

This ability replaces the magus arcana normally gained at 6th, 12th, and 18th levels.

Suggested Rule: Allow the Kensai to exchange his magus arcana at 6th,12th, & 18th like the Myrmidarch for Weapon Training with his Chosen Weapon. Instead of gaining an additional Weapon Group at 12th and 18th the Kensai would gain.....
Advanced Weapon Training: Beginning at 9th 12th level, instead of selecting an additional fighter weapon group, a fighter can choose an advanced weapon training option (see Advanced Weapon Training below) for one fighter weapon group that he previously selected with the weapon training class feature. Source: PPC:WMH

Sounds like a pretty reasonable request right????


On the surface, it seems like a thematic idea. But the Kensai is themed around mastering a single weapon, not a group of weapons. Weapon Training is meant to emphasize how a Fighter can train in an entire class of weapons (eg. all heavy blades). A Kensai wouldn't be interested in learning to use all heavy blades; he'd be interested in mastering the Longsword only, for instance. That's why Kensai gets the Fighter's Weapon Mastery feature as their capstone; it's centered around a single weapon rather than a weapon group. You also get to count your Magus lvl -3 as Fighter levels to access Fighter-restricted feats. This is better than the Magus's normal exchange of 1/2 Magus level. So a Magus lvl 7 counts as Fighter 4, meaning he can immediately access Weapon Specialization, whereas a non-Kensai Magus wouldn't be able to get it until at least level 11 (at which point, a Kensai would count as Fighter 8 and get Greater Weapon Focus).


Think of the weapon training as being identical to that granted by the Fighter archetype Weapon Master.

RPG Superstar Season 9 Top 16

The kensai is already pretty darn good and the magus has tons of ways to boost damage. I don't see why we need to steal the fighter's shiny toys.

Liberty's Edge

Weapon Training is literally the only thing that makes fighters somewhat 'unique' or different with Weapon Mastery Handbook, don't need to give that to the Kensai, which is already very powerful.

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