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Hi again,
I know some of you helped me when I questioned regarding ships earlier this week. My next question is, when I move in to the first expansion the Wormwood mutiny, how many of those cards do I use when setting up one of the scenarios? They have a 1 listed on them, do I just mix them in with the B and C cards at that point and pick from all of the cards when setting up the location decks? If this is the case, does that continue into the later expansions 2-6?

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Yup, just mix them in with the Bs and Cs. You will continue doing this with all the decks. However, when you hit AD3, every time you would banish a bane with the Basic trait, you remove it from the game, and you MAY do so with boons, (I recommend doing this, except maybe keeping a few cures or Blessings of the Gods.) When you hit AD5, you do the same with cards with the Elite trait. This will help thin the decks so you get more high level cards!

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Yup, just mix them in with the Bs and Cs. You will continue doing this with all the decks.
You'll find the rules for this under "Ending a Scenario, Adventure, or Adventure Path."
However, when you hit AD3, every time you would banish a bane with the Basic trait, you remove it from the game, and you MAY do so with boons, (I recommend doing this, except maybe keeping a few cures or Blessings of the Gods.) When you hit AD5, you do the same with cards with the Elite trait. This will help thin the decks so you get more high level cards!
You will find the rules for this on the Adventure Path card itself.