ERock |
Quick question about the Mythic version of the Weapon Finesse feat. The way the feat is presented it allows for the use of Dex instead of Str with all melee weapons, not just Light weapons and also adds the Dex to the damage roll as well.
My question revolves around the wording of the feat. It says that it uses the Dex score, not the modifier, to make the melee attack.
Is this correct? I dont remember reading anything about using your ability score over the modifier when you get a Mythic Tier, so im assuming this is a typo. Just looking for clarification either way.
Dylos |
Considering it says score for strength at the end, it doesn't seem to be a typo, it's just saying replace strength with dexterity, it's not saying to use the score instead of the modifier, just saying to change the score that is used. Though perhaps it should say modifier in both cases to prevent confusion.
ERock |
I did check the original Weapon Finesse feat for its wording and it does say Modifier rather than score, but i agree it would be insanely OP to be hitting with a d20 + 18 or 20 (why roll the d20 in that case).
To Realmwalker: THe flavor text of the Mythic feat would suggest that it applies to the weapons the original feat covers. If thats the case, and the Score part is a type, then the benefit of this feat is mainly just to allow you to use your Dex for the damage roll instead of Str.
Thanks everyone foe the feedback.
gbonehead Owner - House of Books and Games LLC |
I think like many of the (mythic) feats, they're implicitly supposed to be modifications of the underlying feat, not standalone feats. It's just a wee little detail that was probably left out.
If you read the feats as standalone feats, they end up very different than if you read them as tweaks to the original feat (i.e. as if there was an "In addition to the benefits of X, ..." or "Change benefit A of feat X to ..." at the beginning).
Can'tFindthePath |
I think like many of the (mythic) feats, they're implicitly supposed to be modifications of the underlying feat, not standalone feats. It's just a wee little detail that was probably left out.
If you read the feats as standalone feats, they end up very different than if you read them as tweaks to the original feat (i.e. as if there was an "In addition to the benefits of X, ..." or "Change benefit A of feat X to ..." at the beginning).
I think you are absolutely correct. The problem is, it should be explicit instead of implicit. The language at the beginning of the feats section, as well as in the feat descriptions, needs to spell it out. I can figure out what 90% of them are intending, but there are a few that make you wonder. I can then rule on them with my own interpretation, using common sense and my gaming values. But that is an interpretation.
I don't mind (and enjoy) tweaking the rules, I just don't like to interpret them like some ancient tome in a dead language....if you know what I mean...